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Topic: Unreal Engine on iPhone 4
Monkeez
Posts: 17
Location: Brisbane, Queensland
I wonder how quickly it drains the battery?
Thundercracker
Posts: 2667
Location: Brisbane, Queensland

I would guess.... quickly.
Nathan
Posts: 3571
Location: Canberra, Australian Capital Territory

By the way, is it only Java you can program with for Android?


You can use C++, but Android handsets have too much variance in 3D capabilities for Epic or id to bother with it right now.

Even if the Galaxy S GPU is better than iPhone's (I have no idea), that's only one handset. Apple will continue to dominate the "high-quality games on phone" sector for quite a whiles yet.
Nerfosaurus
Posts: 712
Location: Brisbane, Queensland

PC's have always come in different capability flavours. Tech can scale running on the same platform. Just now it's a little bit more interesting. :D
Jayman
Posts: 104
Location: Brisbane, Queensland
You can use C++, but Android handsets have too much variance in 3D capabilities for Epic or id to bother with it right now.

Even if the Galaxy S GPU is better than iPhone's (I have no idea), that's only one handset. Apple will continue to dominate the "high-quality games on phone" sector for quite a whiles yet.


This is the biggest plus of the iPhone imo. Standardised hardware, big companies can get their games out to the masses with the least effort, so they do for iPhone what they won't bother with for other devices. That and iPhone uses are probably more willing to fork out cash for apps.
Midda
Posts: 5521
Location: Brisbane, Queensland
Even if the Galaxy S GPU is better than iPhone's (I have no idea), that's only one handset. Apple will continue to dominate the "high-quality games on phone" sector for quite a whiles yet.

Unless this Playstation branded Android phone rumoured to come out at the end of the year turns out to be decent. Then we should hopefully see some more high-end developer interest.

But anyway, I probably shouldn't talk about Android too much in an iPhone thread. It s***s me when it happens the other way around.
Charlie
Posts: 2043
Location: Brisbane, Queensland
I've said it time and again, unless there's some sort of trigger for your index finger, FPSs don't work on touch screen devices. But the demo is still pretty awesome.


Could probably map a volume key to a trigger? I normally rest phones on my index fingers curled over a bit when I view them side on.
ravn0s
Posts: 10974
Location: Brisbane, Queensland
just had a play around with this. my god its gorgeous. i cant believe its on an iphone.
Infidel
Posts: 3275
Location: Netherlands

Looks quite good on the 3gs, is the resolutionhigher on the 4? Controls not too bad too.
3dee
Posts: 5697
Location: Brisbane, Queensland

Yeah it's twice (four times the pixels) on iPhone 4. Looks awesome.
trog
AGN Admin
Posts: 31901
Location: Brisbane, Queensland

3dee, was just about to promote this, but the store link is missing - is it still on the store?
eXemplar
Posts: 2569
Location:
http://itunes.apple.com/app/epic-citadel/id388888815
3dee
Posts: 5704
Location: Brisbane, Queensland

OP updated.
E.T.
Posts: 3030
Location: Queensland

OP updated.


I'm running this on my iPhone 3GS and it runs fine on there as well !
Impressive engine.
system
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