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Steve Farrelly
AusGamers Editor
Posts: 9567
Location: Sydney, New South Wales
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What does it mean? Well, when it passes both houses, the offset will deliver a 30-percent tax incentive to game developers with projects on or above $500,000 AUD for eligible expenditures. Moreover, when the bill passes, development projects meeting the requirements for the 30-percent tax break that were started on or after July 1, 2022, will also be eligible. This is effectively the beginning of a major turning point for game development in Australia and sets the industry on a path to growth the likes of which we've never seen. The introduction of Treasury Laws Amendment (2022 Measures No. 4) Bill 2022 which, when passed will become the "DGTO", has been an incentive-in-waiting for a number of years. We spoke with Ron Curry of the IGEA about what this incentive is capable of earlier this year, who at the time said that his hopes with the DGTO would be that Australia would "become recognised as a powerhouse for creativity" upon its implementation, with the industry growing subsequently because of it. Here's some official wording around the submission into parliament: The sector has been eagerly awaiting the details of the DGTO, which have been released today following the introduction of this bill by the Albanese Government in the House of Representatives. Pending the bill's passage through both Houses of Parliament, local video game businesses and creators can now confidently scale up their studios and projects to deliver more quality Australian content to a global audience. At the same time, Australia will shine brightly in the global video games industry as the next big destination for business and investment.Obviously this still has to pass both houses, but in terms of light at the end of the tunnel, this is a massive step for game development, nationally, and has many, many developers -- established and upcoming -- excited at the prospect of the DGTO being passed. “For Tantalus and for Keywords Australia, the DGTO with turbocharge our growth and expansion, said Tom Crago, CEO, Tantalus. "That means more jobs and more videogames developed in Australia, for the global market. Australia has an opportunity to be one of the world's great hubs for game development. We’re ready to play.”Now we wait with baited breath on the outcome of the bill's passing and then, heopfully, look to a pretty bright and fruitful future for game development in this country. A number of AusGamers and QGL members have bounced around dev, feel free to chime in on the above in the Comments and let us know what you feel this means for the industry as a whole. |
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#0 06:00pm 24/11/22 |
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Oshi
Posts: 1
Location:
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Huzzah! |
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#1 07:16pm 28/11/22 |
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trillion
Posts: 4525
Location: Ballarat, Victoria
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what does this mean for the average Joe Gamer?
cheaper regional pricing or it's just for the messy business of paying game developers and designers pay ? |
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#2 05:09pm 29/11/22 |
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Hogfather
Posts: 17259
Location: Cairns, Queensland
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I've been grinding away at game development since 2016 now, always seem to have a couple of things on the burner. This could be interesting if I ever managed to ship something.. |
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#3 04:52pm 30/11/22 |
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