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trog
AGN Admin
Posts: 28726
Location: Brisbane, Queensland
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A new update for Team Fortress 2 is about to land, offering updates for both the Demoman (sword and shield) and the Soldier, who gets a new rocket: ...the Direct Hit has a 70% smaller blast radius than a traditional rocket launcher. But the rockets that come out of this thing move fast and hit hard: 80% faster and with 25% more destructive force. Best of all, for you real sharpshooters, the Direct Hit guarantees mini-crits on airborne targets. A free weekend is about to kick off as well, giving you the chance to take the new changes for a test drive - so (if you haven't got the game already) start pre-loading and get ready for a weekend of TF2 mayhem. |
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| #0 05:28pm 17/12/09 |
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d[o_0]b
Posts: 3468
Location: Brisbane, Queensland
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the soldier has a pick axe and a bugle now
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| #1 06:12pm 17/12/09 |
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ctd
Posts: 8022
Location: Brisbane, Queensland
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LOLZ Email Valve sent to the guy who thought up the idea. http://forums.steampowered.com/forums/showpost.php?p=12559753&postcount=317 last edited by ctd at 18:23:16 17/Dec/09 |
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| #2 06:23pm 17/12/09 |
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greazy
Posts: 2523
Location: Brisbane, Queensland
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bugle is going to be awesome.
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| #3 08:55pm 17/12/09 |
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Chuckeh
Posts: 88
Location: Brisbane, Queensland
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i have just completely lost track of all the updates for tf2 |
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| #4 09:20pm 17/12/09 |
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Anonyname
Posts: 20
Location:
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They'll also (finally) be releasing 'item crafting' which basically lets you trade your duplicate items for something you actually want. Hopefully I can get a hat out of my fifty or so dead ringers. Man I really thought soldier would win but I guess its going to the demoman now. I blame 32 player servers with tight corners. The grenade spam has been pretty nasty over the past week. And teams of all demomen seem to work surprisingly well in most circumstances. |
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| #5 11:19pm 17/12/09 |
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ctd
Posts: 8025
Location: Brisbane, Queensland
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I can't believe the demos caught up. I call match fixing by valve.
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| #6 11:35pm 17/12/09 |
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StreX
Posts: 6420
Location: Brisbane, Queensland
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nope, that would be me (and me bottle o scrumpy).
go demo! |
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| #7 11:43pm 17/12/09 |
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$ack
Posts: 1061
Location: Brisbane, Queensland
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| #8 11:49pm 17/12/09 |
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$ack
Posts: 1062
Location: Brisbane, Queensland
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SOLDIER WON!
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| #9 12:30pm 18/12/09 |
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Pinky
Posts: 3513
Location: Melbourne, Victoria
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SOLDIER WON! It was never in doubt, tbh. I tried to boost demo myself but probs did more harm to the cause than good. Anyway, it's neither here nor there - whatever they update will be balanced for one, and whatever they don't update now they will update later. Life is one big marketing game. |
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| #10 12:39pm 18/12/09 |
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Mass
Posts: 818
Location: Brisbane, Queensland
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So when is the update available?
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| #11 12:56pm 18/12/09 |
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Carson
Posts: 265
Location: Gippsland, Victoria
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Haha, I love the humour at Valve |
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| #12 01:20pm 18/12/09 |
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TiT
Posts: 2755
Location: Brisbane, Queensland
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update should be out today
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| #13 01:25pm 18/12/09 |
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casa
Thimes
Posts: 3656
Location: Brisbane, Queensland
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Haha particle effect? tf2, the mmo. |
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| #14 01:42pm 18/12/09 |
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thermite
Posts: 3464
Location: Brisbane, Queensland
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you know smoke and explosions and teleporters and crits and heaps of s*** are particle effects...
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| #15 01:45pm 18/12/09 |
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Seven
Posts: 1065
Location: Wollongong, New South Wales
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Many servers are yet to update :'(
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| #16 01:48pm 18/12/09 |
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FraktuRe
Posts: 1613
Location: Gold Coast, Queensland
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so much updated goodness, and I'm still capped :(
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| #17 01:50pm 18/12/09 |
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thermite
Posts: 3465
Location: Brisbane, Queensland
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hah.. s*** i just realised on those tf2 update pages that look like newspapers, you can actually click 'read more' to read more. f***ing interface fail - who expects a newpaper to be interactive?
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| #18 02:08pm 18/12/09 |
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