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Topic: Battlefield Bad Company Review
Dan
Special Text
Posts: 8450
Location: Brisbane, Queensland

Battlefield Bad Company is the latest game from Swedish developer EA DICE and the popular first person shooter series' second adventure into home console territory. This time around, they've gone for a character-driven approach and steered further away from the realism end of the genre with a swag of new features.

Does it have the right ingredients to take on the big-hitters in the FPS genre on Xbox 360 and PlayStation 3? We think so. Read our in-depth review for all the details.
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HERMITech
Posts: 5658
Location: Brisbane, Queensland
How can you rate a game 9 / 10 when it has two serious flaws? The lack of multiplayer co-op (most important) and poor controller config, while less of a big deal as it's understandable as a console is a poor mans gaming rig.

Any reviews you do should highlight a games multiplayer aspect and whether there is co-op and criticise it accordingly (which should always be a -2).

Personally, only by making this a fundemental caveat for rating a game, will gaming companies begin to understand how much we, the community WANT coop modes in our gameplay.
HyperJ
Posts: 6
Location: Brisbane, Queensland

Speak for yourself, playing against AI sucks, with or without others alongside you.
Scooter
Posts: 1371
Location: Brisbane, Queensland
we, the community


Thanks for speaking for everybody. We want the exact same things that you do.
Except for the whole 6 cocks in your mouth.

Not everyone enjoys Co-op, or has it as a requirement for their game choices.
ctd
Posts: 6265
Location: Brisbane, Queensland
Didn't much enjoy the demo at all. Samey Samey as every other war fps
HERMITech
Posts: 5659
Location: Brisbane, Queensland
Except for the whole 6 cocks in your mouth

Sorry, my bad.
I incorrectly thought you were a console player and would naturally be inclined to the taste.

I guess my point was in fact that there should be a "standard" by which games are reviewed and fundamental gameplay aspects should be considered as +/- as relevant to each individual game.

I've seen it time and time again where those of us (the ones with mates), many of which have youngsters of their own coming with them, regularly get together for games at LAN's etc, many get over the whole, one person dominating a deathmatch style game and genuinely enjoy shooting fish in a barrel.
Dan
Special text
Posts: 8456
Location: Brisbane, Queensland
How can you rate a game 9 / 10 when it has two serious flaws? The lack of multiplayer co-op (most important) and poor controller config
The criticism of the controller config wasn't that it's necessarily poor, just that it's slightly different from other games on the console. You still have all the function and ease of use, it's just that if you're used to playing CoD or Halo, you'll have to adjust to hitting Y for melee and B for entering and exiting vehicles. It's not a huge deal since the controls requirements are basic but I thought it was worth a mention.

As for losing points for not having coop, that's a tougher call. It's not really fair to criticise a game for not having something that it never made any allusions to having. Call of Duty 4 doesn't either and it's still a top game.
Pirroh
Posts: 23
Location: Melbourne, Victoria

How this got more than Metal Gear Solid 4, I don't know...
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