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trog
AGN Admin
Posts: 18784
Location: Brisbane, Queensland
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The CPL have announced that they're sticking with Quake 3 for their 1v1 tournament: This decision should not be regarded as critical towards id software or Raven, but should be considered a compliment of how well Quake 3 has withstood the test of time. The CPL will continue to provide feedback to id software on Quake 4, to help improve its tournament features until such point as the community feels that the game has the necessary features to replace Quake 3.While it might be disappointing for some that Quake 4 (or some other title) wasn't picked, it is good to see the CPL making a decision to stick with a tried and tested title, rather than getting sucked into picking a less mature title just because it is newer or prettier. |
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| #0 09:46am 21/07/06 |
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Python
Posts: 110
Location: Sydney, New South Wales
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hail q3! |
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| #1 10:23am 21/07/06 |
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dais
Posts: 7748
Location: Brisbane, Queensland
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Wow this will be interesting, gl Pyth :]
Here's hoping the new version of Q4 really does have the goods. |
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| #2 10:29am 21/07/06 |
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scooby
Posts: 3101
Location: Brisbane, Queensland
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cant improve on perfection :]
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| #3 02:26pm 21/07/06 |
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koopz
Posts: 5839
Location: Queensland
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cant improve on perfection :] hey hey - ya can't be saying things like that on a public forum dude - think of all the Qgl oldschoolers you're gonna upset :P |
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| #4 02:58pm 21/07/06 |
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Jim
Posts: 4540
Location: Brisbane, Queensland
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cant improve on perfection :]that didn't stop them from making quakeworld and quake2. I guess what they _have_ nailed home with the sequels is that it's all too easy to go backwards from perfection |
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| #5 03:54pm 21/07/06 |
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dRanged
Posts: 798
Location: Sydney, New South Wales
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oh to be a 20 year old master of the universe again
ps. quake |
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| #6 05:28pm 21/07/06 |
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Jim
Posts: 4542
Location: Brisbane, Queensland
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:D
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| #7 06:02pm 21/07/06 |
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Skitza
Posts: 7370
Location: Brisbane, Queensland
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Bring back instagib kthx
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| #8 06:38pm 21/07/06 |
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whoop
Posts: 10177
Location: Brisbane, Queensland
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quake > *
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| #9 08:01pm 21/07/06 |
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Raven
Posts: 1511
Location: Melbourne, Victoria
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CPMA 2v2TDM FTW :D
But yes, well done CPL. Not caving to pressure and deciding to use the newest around just for the sake of it. The CPL have always tried to make things good for spectators (which is good), but Quake 3 will give them a great opportunity since the source is available, and they can eyecandy it up as much as they want. |
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| #10 08:22pm 21/07/06 |
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trog
AGN Admin
Posts: 18801
Location: Brisbane, Queensland
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Yep this is the best thing the CPL have ever done, in my opinion.
I think using Counter-Strike was a real step backwards for competitive gaming - but I guess it was the only thing they could do, because they needed the vast numbers of players to really drive it. We of course did the same thing with QGLs by focusing our competitions on CS for the exact same reasons so I can't be too critical - but I always would have preferred to be running Quake comps, because a) it's just better software and b) I think it is much better to watch from a spectators point of view. |
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| #11 11:52am 22/07/06 |
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koopz
Posts: 5841
Location: Queensland
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which one? Q 1/2/3/4? Instagib for Q4 is still rockin' :P |
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| #12 01:38pm 22/07/06 |
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Jim
Posts: 4543
Location: Brisbane, Queensland
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which one?quake |
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| #13 02:37pm 22/07/06 |
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The Cock
Posts: 3259
Location: Brisbane, Queensland
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qw.
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| #14 02:55pm 22/07/06 |
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Zardoz
Posts: 89
Location: Melbourne, Victoria
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w00t. Quake 3 FTW.
Even CPL agree that the newer games suck. |
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| #15 03:45pm 22/07/06 |
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shad
Posts: 1627
Location: Brisbane, Queensland
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Quakeworld was perfection right?
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| #16 04:13pm 22/07/06 |
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Jim
Posts: 4544
Location: Brisbane, Queensland
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shad, consider yourself hollowly threatened with violence over the intarnet
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| #17 04:34pm 22/07/06 |
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dice
Posts: 1136
Location: Gold Coast, Queensland
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Quake 2 CTF was perfection.
hey whoop, you going to join us in Delta CTF? it's just like the old q2ctf style of play ... good fun to be had (as soon as good maps are made and a few other things are fixed, it's still in beta after all) |
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| #18 12:33am 23/07/06 |
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Jim
Posts: 4547
Location: Brisbane, Queensland
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nah
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| #19 12:47am 23/07/06 |
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Raven
Posts: 1515
Location: Melbourne, Victoria
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solid game that still doesnt require a nasa computer to run it. Back at the first Big Day In, I was running it on a PII-350 with a Riva 128, and 128MB of RAM, getting acceptable performance. Look how far stuff has come since then though. It's got just the right blend of eyecandy and performance yet still relies on the gameplay to make it good. last edited by Raven at 12:27:14 23/Jul/06 |
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| #20 12:27pm 23/07/06 |
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plok
Posts: 431
Location: Brisbane, Queensland
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Obligatory doom > quake post.
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| #21 07:53am 24/07/06 |
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Jim
Posts: 4549
Location: Brisbane, Queensland
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what r u like 10 plok? lol
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| #22 08:04am 24/07/06 |
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trixter
Posts: 992
Location: Adelaide, South Australia
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as lame as he is, Jim knows where it's at. quake ftw!
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| #23 12:30am 25/07/06 |
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system
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