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Topic: 32bit in CS...
B|tChSLaPpiN_YETi
Posts: 113
Location: Brisbane, Queensland

Just wondering if there's a way of running cs/hl/dod in 32bit mode coz i just got a gf2 mx...
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fork^
Posts: 59
Location: Brisbane, Queensland

considering the hl engine is essentially a beefed up quake1 engine...i seriously doubt it.
Adrenaline
Posts: 60
Location: Queensland

there is but theres no point.. it looks the same and takes no affect, cept on your fps

your better of putting it a res or 2 higher
Hunter
Posts: 345
Location: Brisbane, Queensland

Actually as far as I know the HL engine isn't capable of 32 bit colour so I wouldn't bother. As for colour depth making a difference, well it does, the image will seem more realistic with more colours.
shad
Posts: 110
Location: Brisbane, Queensland

-bpp 32 i think
Hunter
Posts: 347
Location: Brisbane, Queensland

Shad, I'm certain that the HL engine is incapable of it, however I may be wrong. Anyone got a url or something to tell us?
swat0r
Posts: 10
Location: Brisbane, Queensland

you can run cs in 32bit but since all the textures are 16 bit does little...
run it by adding -32bpp on the end of the cs shortcut
B|tChSLaPpiN_YETi
Posts: 114
Location: Brisbane, Queensland

thanx for ya input fellas
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