|
![]() |
|
| Author |
|
|||||||
|
B|tChSLaPpiN_YETi
Posts: 113
Location: Brisbane, Queensland
|
Just wondering if there's a way of running cs/hl/dod in 32bit mode coz i just got a gf2 mx... |
|||||||
| #0 06:14pm 21/02/01 |
|
|||||||
|
system
|
--
|
|||||||
| #0 |
|
|||||||
|
fork^
Posts: 59
Location: Brisbane, Queensland
|
considering the hl engine is essentially a beefed up quake1 engine...i seriously doubt it. |
|||||||
| #1 06:36pm 21/02/01 |
|
|||||||
|
Adrenaline
Posts: 60
Location: Queensland
|
there is but theres no point.. it looks the same and takes no affect, cept on your fps your better of putting it a res or 2 higher |
|||||||
| #2 07:40pm 21/02/01 |
|
|||||||
|
Hunter
Posts: 345
Location: Brisbane, Queensland
|
Actually as far as I know the HL engine isn't capable of 32 bit colour so I wouldn't bother. As for colour depth making a difference, well it does, the image will seem more realistic with more colours. |
|||||||
| #3 09:19pm 21/02/01 |
|
|||||||
|
shad
Posts: 110
Location: Brisbane, Queensland
|
-bpp 32 i think |
|||||||
| #4 09:28pm 21/02/01 |
|
|||||||
|
Hunter
Posts: 347
Location: Brisbane, Queensland
|
Shad, I'm certain that the HL engine is incapable of it, however I may be wrong. Anyone got a url or something to tell us? |
|||||||
| #5 09:36pm 21/02/01 |
|
|||||||
|
swat0r
Posts: 10
Location: Brisbane, Queensland
|
you can run cs in 32bit but since all the textures are 16 bit does little... run it by adding -32bpp on the end of the cs shortcut |
|||||||
| #6 09:41pm 21/02/01 |
|
|||||||
|
B|tChSLaPpiN_YETi
Posts: 114
Location: Brisbane, Queensland
|
thanx for ya input fellas |
|||||||
| #7 10:11pm 21/02/01 |
|
|||||||
|
system
|
--
|
|||||||
| #7 |
|
|||||||
|
| ||||||||