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Steve Farrelly
AusGamers Editor
Posts: 9746
Location: Sydney, New South Wales
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We originally presented our thoughts on Star Wars Jedi: Survivor as a 'review in progress', largely because the game is so, well... large. Additional time was definitely needed which also afforded us a chance to see how it played in a post-release state and we're glad we took the extra real-estate. Here's a snippet: Of course, as you might have heard in a lot of post-launch chatter, it hasn’t been smooth sailing for the game out in the immediate wild. Our review was split between early access to PS5 and then jumping onto Xbox Series X|S to just look at the differences, and in the pre-release aspect of the game on Sony’s deck, it was good. Certain parts of different worlds stuttered here and there, but it wasn’t until the Day-Zero patch that things went awry. Performance dipped and it was definitely crying out for some more love. But on Xbox Series X|S it’s been mostly solid (we only got the Series X|S code in retail post-launch form, so no idea on the differences prior).Click here for our Star Wars Jedi: Survivor review. |
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