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Author
Topic: Day of Defeat 2.0!
trog
AGN Admin
Posts: 4571
Location: Brisbane, Queensland

Day of Defeat 2.0 is now out and available for download. Grab it now locally from AusGamers Files!
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trog
Posts: 4576
Location: Brisbane, Queensland

bewm!
natslovR
Posts: 931
Location: Sydney, New South Wales

heheh, 64 downloads already.
WarT
Posts: 6575
Location: Brisbane, Queensland

hehe go trog comment ur own posts
OmniDummett
Posts: 29
Location: Canberra, Australian Capital Territory

finally....
koopz
Posts: 1927
Location: Brisbane, Queensland

wizz!
Pharcyde
Posts: 1291
Location: Brisbane, Queensland

BAM!
gM
Posts: 10
Location: Brisbane, Queensland

It is a big file. I hope they wont notice me downloading it at work.
Goa'uld
Posts: 1795
Location: Brisbane, Queensland

It has been officially released on the Dod site too now.
Shot_guN
Posts: 1337
Location: Brisbane, Queensland

That would explain why QGL is laggin' like crazy :D
StreX
Posts: 1691
Location: Brisbane, Queensland

absolutelyf***ingbrilliant!

looks like I am Australias first ever MG42 whore :)
http://rqr.ausdod.com/strex/mg42whore.jpg

I almost hit 100 thanks to my sexy machinegun. I swear I would marry the thing if it wasn't for those damn laws.

I would also like to claim the title of first Australian to officially shoot the Caen Horse :P

hahaha i f***ing love this game!
Pharcyde
Posts: 1292
Location: Brisbane, Queensland

haha strex
Goa'uld
Posts: 1796
Location: Brisbane, Queensland

i'm still downloading it (36%)
Saint
Posts: 859
Location: Brisbane, Queensland

As if that photo isn't fake strex - sif you could kill that many people :p
Tollaz0r!
Posts: 2244
Location: Brisbane, Queensland

w00000000000t

This game is awsome, I had to re-download it when it borked but meh :(

Anyway Great Game. SOOO much awsome teamwork :D

My fav bit so far, was going prone, and sneaking up on a Axis bunker Standing up and quickly capping the MGer that was in there. W0000t Let the team get through and caped a 2 man flag.

SOOOO much SLAW. Granades Rock

And the M1 Carbine is AWSOME low low low recoil and 10 shots a clip (ithink) and 10 clips. SLAW.
MADMAX
Posts: 426
Location:

The only people that play this are the people who cant afford medal of honour doesnt even come close rofl!
Shot_guN
Posts: 1341
Location: Brisbane, Queensland

The only people that play this are the people who cant afford medal of honour doesnt even come close rofl!
Translation?
MADMAX
Posts: 429
Location:

The only people that play this are the people who cant afford medal of honour,This doesnt even come close rofl!
GeNociDe
Posts: 1397
Location: Brisbane, Queensland

medal of honour is boooooring.
StopShootingMe
Posts: 1069
Location: Brisbane, Queensland

Agreed, id like it if it wernt for the crap AI and repetitive play.
sharkuul
Posts: 3
Location: Brisbane, Queensland

yeh im DL dod now cant wait to play it ... looks sooo sweet

are there tonnes of new maps or what? gimme the low down
Dilbert
Posts: 675
Location: Brisbane, Queensland

no this beats mohaa multiplayer from what ive played
the garand is a real work at aiming
the mg's rock
both of them
MADMAX
Posts: 434
Location:

dill is a dill beats mhaa thats a dills apinion what a dill.
Cailean
Posts: 813
Location: New South Wales

ugh. I guess I will install HL again for this... :(

I would like MOH but
a) don't wanna fork over $100
b) no wireplay servers to help my BPA disability.

Gamearena is obviously a free site isn't it?
Taipan
Posts: 1375
Location: Brisbane, Queensland

Recoil = very f***ing lame
Sight movement while running/walking = even f***ing lamer (garenteed to encourage camping)


Other than that the MG on both teams kicks arse but it would be better if it took less time to set yourself up.
InSoLeNcE
Posts: 85
Location: Brisbane, Queensland

mohaa rocks and so does dod beta2!! Never really got into dod previously but the new version got me interested and it has lived up to my expectations. Mohaa and dod have completetly different play styles, despite the ww2 theme, so just play which ever you prefer (or both) and dont start the arguments over which is better and why people are gay for preferring one or the other.

Goddamn i love those mounted machineguns!!
Cailean
Posts: 815
Location: New South Wales

only thing annoyign me is Dod2 has been sitting in flashget for about a half hour now and I keep getting time outs hasn't even got a single kilobyte yet. :(

Explorer won't download it either.
Goa'uld
Posts: 1801
Location: Brisbane, Queensland


Recoil = very f***ing lame
Sight movement while running/walking = even f***ing lamer (garenteed to encourage camping)


That's the point f*****. Go back to quake
Denny
Posts: 94
Location: Brisbane, Queensland

lol teen,

it's true though, face it Quakers moving to realism mods have issues
orbitor
Posts: 501
Location: Brisbane, Queensland

Taipan - you want to try the True Combat mod for Q3. Fire an auto whilst standing and you'll be looking at the sky in about a second :)
Axis
Posts: 2481
Location: Brisbane, Queensland

i think taipans critisism is valid, i havn't played it yet, but i didn't like it when they reduced movign accuracy in cs and i don't think i'm going to like it in dod either. it's a game remember, and i think it's silly to put so much emphasis on gun behaviour being realistic when a million other parts of the game are far from reaslism, the main objective should be maximum fun, and the more camping.. the less fun.

but like i said, i havn'tplayed it yet, i was just making a general comment, because i'm sick of s***kunt campers saying "go back to quake" just because they have no skill.
Tollaz0r!
Posts: 2248
Location: Brisbane, Queensland

That depends on what the game is after Axis.

If they are after realism, its not silly to add recoil..
orbitor
Posts: 505
Location: Brisbane, Queensland

I reckon a world war 2 games is pretty lacking without recoil and proper gun behaviour. Running and gunning is appropriate in many games, but DoD really shouldn't be one of them. Anyway, if you miss the old feel of beta 1.3, just use the M1 carbine, cause it's a lot like the old Garand.
koopz
Posts: 1930
Location: Brisbane, Queensland

...and the more camping.. the less fun...


campers add to the tension of the game. Each map is a warzone you're walking. Not really the sort of place that you need to be walking thru alone without your team on your back. There're lot's of good snipers out there these days. Bitching about them serving their team to the best of their ability sounds just naive.

I'm aprehensive about running thru maps without another good player scanning the terain with me. Especially once we have the other team backed up to their spawn. These game are finally getting hard enough where a higher degree of teamwork is more than just 'a good idea'... it's damnwell neccessary.

=)
Pharcyde
Posts: 1300
Location: Brisbane, Queensland

f***ing well said koopz.
Goa'uld
Posts: 1831
Location: Brisbane, Queensland

well as I remember one of the DoD team guys saying... if you thought running across an open area surrounded by sniper lofts was scary in 1.3 you won't dare do it in 2.0
The reason being they don't want any one-man Rambo's (me) capping all the flags in the map and unloading their garand into possible enemy locations, winning the entire game while the rest of the team run around like morons near their own spawn.
The emphasis is on team-play. You can't claim a flag unless you really do control the territory around it.
Taipan
Posts: 1376
Location: Brisbane, Queensland

Goa'ld don't go tossing abuse at people when they haven't abused you or anyone else for that matter.Doing what you just did makes you look like a total f***ing idiot mind you looking at what alot of people here write about you you probably are.

I personal don't like DOD2 it does look good but the changes to the weapons sux it's not as free flowing as it used to be because every prick camps because of the way the X-hair on the weapons wave around.

I played DOD since the first week it was released and I much prefer the point and shoot way it used to be.Anyway I won't play DOD2 because of these little things nor will I lose any sleep over it.
Taipan
Posts: 1377
Location: Brisbane, Queensland

By the way I have never been a Quake player I was a CS player for a couple of years and a DOD and T2 player for the rest of the time.

On the reality thing if you want reality play Ghost Reckon it pisses all over DOD in every posible way for reality.I enjoyed DOD very much I just feel the changes are way to redical it's gone from a fast paced point and shoot to a slow grined with a X-hair that is like a moth buzzing a light bulb.

I do how ever realy like the MG's I think they are a great improvement to the game.
SmegHead
Posts: 107
Location: Melbourne, Victoria

Well you can claim a flag that you dont control...only problem is it wont last too long, and neither will you :p

Its a great mod to play if your into the realism. If you are after fast paced fraggin, then i guess you wont like dod much. Fair enough, but if you just say it before you play it, then bite ur tounge.
-Eds-
Posts: 3279
Location: Brisbane, Queensland

WTF were you at the last qgl taipan ?!
Taipan
Posts: 1378
Location: Brisbane, Queensland

Sorry ed's I had to work at the last moment so sadly I was unable to attend,I will however do my best to make it to the next LAN.

Rubba-Chikin
Posts: 400
Location: Brisbane, Queensland

Camper's piss me off, but it's nothing a sniper rifle and a few gren's can't fix =P
Goa'uld
Posts: 1837
Location: Brisbane, Queensland

I haven't had a chance to play dod, but I've spent the last few hours running around the maps, and they are absolutely amazing!!
Especially dod_dog1
K Man
Posts: 143
Location: Brisbane, Queensland

Ghost Recon is soooooo much more realistic is it Taipan? Especially how you cant jump right?
trog
Posts: 4594
Location: Brisbane, Queensland

Ghost Recon is soooooo much more realistic is it Taipan? Especially how you cant jump right?
haha, yeh, jumping has a strong history of being realistically implemented
Draffa
Posts: 655
Location: Sunshine Coast, Queensland

and me on my pathetic 56K connection :( It'll only take me about a friggin week to download...
Exocet
Posts: 680
Location: Brisbane, Queensland

WOWZERS BATMAN!
koopz
Posts: 1934
Location: Brisbane, Queensland

...if you want reality play Ghost Reckon it pisses all over DOD...


pisses? nah...

better... dunno. having fun finding out though =)

Dod2 rocks, don't get me wrong... but without a decent clan to play with, you're simply wasting time with all the other cannon fodder in the server.

any clans looking atm?
Goa'uld
Posts: 1845
Location: Brisbane, Queensland

why do you need a clan? can't you just play for fun?
how come everyone thinks they can make money off of playing games.
orbitor
Posts: 528
Location: Brisbane, Queensland

that ain't it Goa'uld. it's more the fact that oftentimes when you play on publics everyone is just running around doing their own thing, trying to climb up to high places, or just standing around (?). When you are in a clan, you KNOW that when you call for backup or whatever, they are going to help. You also know that they will inform you of what's going on, so you don't have to do the boring run, run, run, die, run, run, run, die process over and over again.
Moridin
Posts: 2096
Location: Brisbane, Queensland

I thought Ghost Recon didnt really 'feel' right. In a war, you would expect people to be running around, spraying bullets at thier opponents. In GR, you creep along, firing one or two rounds at each enemy. The AI does the same. Thsi seems wrong to me, I very much doubt any soldier would have the ridiculous accuracy they do in that game. Its basically a case of whoever spots the other first wins. I think the problem is that it used a revamped rainbow engine. This sort of setup may be fine for an indoor specal forces sim, but imo it doesnt work in Ghost's outdoor setting. I find the gameplay in stuff like dod to be more 'realistic', inasmuch as I can say so, having never been in a war.
pilsudski
Posts: 247
Location: Gold Coast, Queensland

Soldiers do have accuracy, its what its about
orbitor
Posts: 538
Location: Brisbane, Queensland

OK Moridin, but i think the reason GR is like that is because it's a game. I mean, think about it. If your first bullet didnt go where your crosshairs were pointing, imagine the complaints!!!! There just have to be allowances. Anyway, the reason why it's like that is because more often than not you sneak up on unsuspecting enemies, and pop them. Have you played GR multiplayer? You'll find that you can comfortably take someone down when you have the time to aim at them, but if not it is actually reasonably challenging.

Perhaps you should try Operation Flashpoint, as imo it exceeds GR in all respects bar graphics (though it is a long way behind in this respect). This game has more challenging aiming eg, allowances for bullet travel time and drop over distance, wind shear, etc. etc.
HERMITech
Posts: 52
Location: Brisbane, Queensland

See Goa'uld, Cause your used to working for Apophus, your so used to not trusting anyone else so the idea of team work or relying on others is abhorrent to you
}:)~=
Typodemon
Posts: 527
Location: Brisbane, Queensland


See Goa'uld, Cause your used to working for Apophus, your so used to not trusting anyone else so the idea of team work or relying on others is abhorrent to you
}:)~=


I love team work ... Pure teamwork games rawk when you get on a team of full on hardcore peeps ...

Of course the game sucks pure donkey ass if your team has no f***ing clue and runs around like spastics.
fpot
Posts: 3519
Location: Gold Coast, Queensland

Ghost Recon is soooooo much more realistic is it Taipan? Especially how you cant jump right?


Haha, you idiot. Do you think that guys wearing heavy armour and carrying weapons can jump? Also I think I either read in the Ghost Recon manual or in the actual Rainbow6 book that jumping isn't a used procedure or something.

Ghost Recon IS realistic because you can't jump, you f***ing poof.
Tollaz0r!
Posts: 2272
Location: Brisbane, Queensland

O LOOK a ledge about 1 inch high... O wait I cant go over it, aparently lifting ones leg isnt a used procedure too...
PeaceKeeper
Posts: 1326
Location: Brisbane, Queensland

bwahaha, gr sounds pretty dumb!
orbitor
Posts: 548
Location: Brisbane, Queensland

Yeah, what I want in GR/OFP, hell all games, is the ability to climb. You should be able to scale things, get on roofs, climb up trees, whatever. Add so much depth to the gameplay.
Rodolphe
Posts: 4104
Location: Brisbane, Queensland

Being able to climb s*** would rock... But the game would have to have a stamina bar, and the bar would have to go down pretty quick while climbing otherside people would be just climbing all over the place and camping it up.
Goa'uld
Posts: 1854
Location: Brisbane, Queensland


See Goa'uld, Cause your used to working for Apophus, your so used to not trusting anyone else so the idea of team work or relying on others is abhorrent to you


wtf.
If anyone knows teamwork it's me. I always give cover fire for team mates, and focus on the goal of the operation rather than killing people.
working for apophis? what have you been smoking?
Typodemon
Posts: 528
Location: Brisbane, Queensland

The problem that some of the posters have with DoD v2 is that it is totaly different to DoD v1. DoD v1 was about Intensity, and action. Was it realistic? Only in the same sense that a action movie is realistic.

Now what has essentialy been done to DoD. Well they made all of the weapons amazingly inaccurate compaired to previous versions. To the point of if I play I would bind that my natural mode is to crouch, Just like in CS.

I consider myself very team focused. I don't care about personal scores (they should be removed)... I only care about one thing, winning. To win in team based games your entire team has to win.

In games like tribes one or two awesome Light D can save your entire team of SKs ... likewise one or two awesome cappers can save your entire team of s*** Kunts and make a win (or at least save some face)

Games that potray its s***ty physics as "realism" will never gain the intensity factor of being busy for the entire duration of the match with the constant backand forwards that fast games generate.

I'm not saying that games like CS are s*** and not worth playing. I am saying however that just because people don't like slow campy "Lets all hold each others penises while standing back here" games doesn't mean that they can not play team based games.

So to summerise. The biggest complaint is that change between dod1 and dod2 slows the game down to much for players that love intense action, and just because you love intense action games that doesn't make you any less of a team player.

Pharcyde
Posts: 1350
Location: Brisbane, Queensland

I'm in love with some of it.

the single shot guns like the Light inf weapons and the Carbine just get me off.

theres nothing more pleasing that owning some c*** at distance with a well placed shot to the throat... and the sounds that they have put in are f***ing awesome. makes it feel right to me.

I dont really like any of the other guns tho :D too much recoil to be fun imo
Goa'uld
Posts: 1857
Location: Brisbane, Queensland

Yeah I LOVE these new garand and kar guns!@!

recoil can easily be compensated for, just drag your mouse down while bursting and you'll pwn.
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