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KostaAndreadis
Posts: 7902
Location: Melbourne, Victoria
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Earlier today we got word that thanks to a new technique called FPS Boost the talented backwards compatibility team at Xbox added another feather in the already feather-stacked Xbox Series X and Xbox Series S cap -- increased performance at the system level. We sat down with Jason Ronald, Director of Program Management for Xbox Series X|S to talk about it -- and more. A snippet. New hardware means more powerful CPUs, GPUs, and storage to leverage -- a fact that has already seen many titles load faster, run at higher resolutions, and perform better simply by firing them up on an Xbox Series X or S. Our Full Interview with Team Xbox as We Chat About Backwards Compatibility (and Even the Possibility of Look at Different Hardware like the Sega Dreamcast. |
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#0 04:22pm 18/02/21 |
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