top_left top_right
bottom_left
Next Event: Unknown | Forum Rules | QGL Website | Event Registration
openFolder AusForums.com
iconwatfolderLineopenFolder LANs
iconwatfolderLineopenFolder QGL
iconwatfolderLineopenFolder QGL Forum
Author
Topic: Cyberpunk 2077 Review - From the Streets of Night City...
KostaAndreadis
Posts: 7716
Location: Melbourne, Victoria

It’s hard to quantify the hype surrounding the release of Cyberpunk 2077, out later this week on PC, Xbox One, and PlayStation 4. With the release of The Witcher 3 back in 2015, developer CD Projekt Red became a studio synonymous with greatness - a fact bolstered by that game’s excellent expansions. And so, here it is - Night City. Although we’re far from finishing V’s journey - we’re more than happy to present our Review In Progress.

And how, even with what we’ve seen to date, nothing can prepare you for sheer detail and awe that comes from visiting Night City.

Being overwhelmed can have a negative connotation when viewed purely from the perspective of, well, digital stuff. And that is a large world to explore; an expansive story to experience; a map littered with characters and activities and quests and things to do. Icons everywhere -- where being pulled in so many directions, whilst still trying to figure out mechanics, means that even after a dozen or so hours there’s a sense that you’re still in ‘Intro Mode’.

That moment -- the one alluded to above -- is how you begin your Cyberpunk 2077 adventure. And the ensuing hours thereafter, well, they’re indeed overwhelming (though not for the reasons mentioned above). Instead it's a feeling akin to visiting a new sprawling city for the first time. Where your eyes and brain activate their own organic form of CyberWare™ in order to process the sights, sounds, signage, vehicles, people and fashion. The bustle. Night City is quite unlike anything we’ve ever seen, with detail and a sense of scale that is truly awe-inspiring.


Click Here for Our Cyberpunk 2077 Review In Progress
system
--
fpot
Posts: 27311
Location: Gold Coast, Queensland

Preloads are up.
KostaAndreadis
Posts: 7717
Location: Melbourne, Victoria

A note on performance and the review build.

In its review state, which is without the large day one patch, Cyberpunk 2077 is, well, buggy. Full of glitches and quirks and characters doing the sort of strange things that could very easily become memes. To the point where it takes you out of the game, regularly. With Night City being as impressive and incredible as it is it's hard to see how a single patch will make Cyberpunk an issue-free experience. Is it still brilliant? Yes. And no doubt fixing issues and squashing bugs and other little bits will see that side of the experience improve over time. Which is a good thing because I'm already thinking about a second playthrough.

As for performance on PC it's solid, though you need a monster rig to play with ray-tracing effects and things on Ultra at 1440p or 4K. The latter is basically exclusive to the RTX 3090 where the frame-rate with DLSS sits at around 60 - with regular but not major dips. With a G-Sync compatible display it's smooth. Now turn ray-tracing off and it scales remarkably well but the RTX On experience as per the review truly feels next-gen -- like something that shouldn't be possible on today's hardware.
ravn0s
Posts: 19238
Location: Brisbane, Queensland
i've been playing AC Valhalla for the last few weeks. a change in bugs will be refreshing.
fpot
Posts: 27312
Location: Gold Coast, Queensland

The latter is basically exclusive to the RTX 3090
I'll be running ultrawide but yeah, I am ready.

LIke I've already said, what I want is to feel like I did playing Deus Ex for the first time. The litany of bugs and astronomical system requirements may actually help me out with that :D
Vash
Posts: 6366
Location:

I think im going to wait abit for a few patches. They probably arent happy with releasing it now but Christmas is coming and they probably didn't want to delay it yet again.
fpot
Posts: 27313
Location: Gold Coast, Queensland

What is the CTD situation like? I can handle glitchiness but CTDs do my f***ing nut.
Steve Farrelly
AusGamers Editor
Posts: 8743
Location: Sydney, New South Wales

Honestly, we'll know more after the day one patch which we expect to be significant
trog
AGN Admin
Posts: 40095
Location: Other International

When does this drop? I am keen to see the feedback. Haven't seen so many people excited about a game for a long time.
ravn0s
Posts: 19239
Location: Brisbane, Queensland
it's already playable on console. PC will be launching in 1 hour 20.
Spook
Posts: 41536
Location: Brisbane, Queensland
just reading that game is causing seizures in susceptible people
infi
Posts: 24812
Location: Brisbane, Queensland

i have got it installed....
fpot
Posts: 27314
Location: Gold Coast, Queensland

play play play. It's good.
ravn0s
Posts: 19240
Location: Brisbane, Queensland
8 hours in and it's not the buggy mess i was led to believe.
trog
AGN Admin
Posts: 40096
Location: Other International


First big patch dropped: https://www.cyberpunk.net/en/news/37043/hotfix-1-04 - mostly bug fixes


ravn0s
Posts: 19241
Location: Brisbane, Queensland
lol just got the title screen 15 hours into the game.
infi
Posts: 24814
Location: Brisbane, Queensland

Ooooo there's loot. I love that!
Spook
Posts: 41539
Location: Brisbane, Queensland
sounds like everyone should avoid the ps4 version at all costs

im happy to wait for ps5 version to dorp
fpot
Posts: 27316
Location: Gold Coast, Queensland

Yeah the PS4 version is an absolute mess.
trillion
Posts: 4496
Location: Ballarat, Victoria
finished the main story line, only doing a handful of side-gigs throughout

ran into several glitches and crashes along the way on the xbox one x version

as for storyline and character development it’s one of the most complete and even OTT efforts since about Half Life 2 that has grabbed me. the attention to detail in the cyber styling is everywhere throughout Night City and beyond. if you’re wondering what to expect, basically it’s like GTA themed and paced in a similar way to the Scarlett Johansen version of Ghost in the Shell or maybe elements of Bladerunner 2049 too.

I am interested to go back into my saves and see how the ending would have played out with Arasaka corporation if I hadn’t chosen to return to Earth. That’s not much of a spoiler so don’t worry.
infi
Posts: 24817
Location: Brisbane, Queensland

this game is awesome. very few bugs at all. never gets boring. i am not very advanced i like to do the side missions.
Eorl
AusGamers Editor
Posts: 14892
Location: Brisbane, Queensland

The reviews are all over the place for this game. Some are claiming it is the best thing ever, while others are claiming it is a turd worth no time at all. Even more hilarious is seeing how inept some reviews are that they criticise the game in their write up but the final score is something like 9/10, which obviously doesn't line up effectively with the narrative hype surrounding the game. Even OpenCritic has had to create a label for the first time ever describing that the game is clearly not what it should be, and for potential buyers to be aware that the base game on PS4/XBONE is just not functional.
trog
AGN Admin
Posts: 40097
Location: Other International

I know I would have been champing at the bit to play this 20 years ago on release day, but now it just seems weird that people don't wait a month or so for the launch day bugs to get ironed out before they commit to a single player game
fpot
Posts: 27319
Location: Gold Coast, Queensland

I guess I felt as though I had waited eight months due to the April to December delay. I don't really feel affected by the bugs though. It runs great on a high end system, doesn't CTD and what bugs do exist are easily ignorable.
Eorl
AusGamers Editor
Posts: 14893
Location: Brisbane, Queensland


I guess I felt as though I had waited eight months due to the April to December delay. I don't really feel affected by the bugs though. It runs great on a high end system, doesn't CTD and what bugs do exist are easily ignorable.

I think it’s just crazy how all over the place the game is on a professional review standard but also as a company moral value with their clearly transphobic ways. I mean, even ignoring what some would argue is just SJW nonsense (it’s not), CD has purposefully misled customers through use of dirty tactic review meddling. From only providing PC copies to outlets, - and potentially only those with RTX 30’s to highlight how good the game is - to forcing reviewers to use stock footage in order to control review narrative.

There is a ton of shady s*** going on with CD and this game, which I hope can be documented clearly and with concise effort. So many review sites have been caught complicit in this, and I hope AusGamers isn’t one of them.

https://www.youtube.com/watch?v=ifDgWVvfiP4

https://opencritic.com/news/2000/they-knew-it-was-wrong-cd-projekt-red-deceived-consumers-anyway-
BladeRunner
Posts: 3062
Location: Queensland

I've been enjoying the game. I wanted the game to be released and I am happy with it. Could be better but it's better than other games I have played with bugs on launch. I think that some people wanted and expected perfection regardless.


In hind sight, it could have used another 3-6 months of polish but the wait would have annoyed the s*** out of me. I think it's best not to show a release date unless your certain you can deliver.

It's not too suprising that CDPR is not the angel that people have made it out to be. People have given them a lot of credit with the Witcher 3 but they have lost some of that creditbility now.

I don't think that the PS4 and Xbone version should have even been made. They would have had the longest dev time along with the PC version but I guess they just have not scaled down and optimised enough for for the old consoles.
trog
AGN Admin
Posts: 40102
Location: Other International

What is the replayability looking like? Wondering if people will be able to go back to it in 3-4 months after it's had a huge round of updates when it might be a totally different game.
fpot
Posts: 27328
Location: Gold Coast, Queensland

There is no new game + at the moment but that was patched into Witcher 3 post-launch so we may see it at a later date.

Having a look through the skill trees I reckon there's potential for multiple playthroughs. Hard to know how branching the story is at this point but there have been points where things could easily go different ways narratively and it'll be interesting to see if they are covered with dialogue and different paths to take through the game. I'm 45hrs in and have just completed the first mission of Act One.

edit: hotfix 1.05 dropped today. Waiting for the PC version to go live before I start playing.
trillion
Posts: 4497
Location: Ballarat, Victoria
yeah narrative might rely on what you choose for your character at the beginning

after the first few encounters with trauma team and the corpos playing as a StreetKid, the choices seemed to be either progress or a brick-wall of impossibility. when I tried agreeing with Panam to get the revenge she wanted with some rival nomads it was just impossibly hard mob waves down in some cave hideout until I went back in the autosaves and chose to go the other way and talk her out of it.
fpot
Posts: 27329
Location: Gold Coast, Queensland

I wish this stupid 1.05 patch would download so I can start playing.
reload!
Posts: 7780
Location: Brisbane, Queensland
Main story reminded me of GTA 4. It was super depressing and not very fun.
I love f***ing around and doing all the side activities though.
ravn0s
Posts: 19242
Location: Brisbane, Queensland
apparently save files will become corrupt when they reach 8mb in size. mine is almost at 4mb and i dont think im even half way through the game.
BladeRunner
Posts: 3063
Location: Queensland

my save is under 5mb which is good. Apparently its best to sell things to that drop box instead of the actual vendors, because you cant buy things back and that helps stop bloat in the save file.

Not sure about anyone else but i love pistol and revolvers in the game. That is mainly what I use. The smart SMG is cool too and the Saratoga SMG is pretty good.
Zapo
Posts: 3431
Location: Brisbane, Queensland
There's a patch out on PC today which fixes the save game issue - allows for save files bigger than 8MB.
fpot
Posts: 27336
Location: Gold Coast, Queensland

Note that corrupted save games are permaf***ed.
ravn0s
Posts: 19243
Location: Brisbane, Queensland
lol. the hotfix update for me is 54gb.
fpot
Posts: 27337
Location: Gold Coast, Queensland

It was 500MBish for me.
system
--
Not a new post since your last visit.
New Post Since your last visit
Back To Forum
Advertise with Us | Privacy Policy | Contact Us
© Copyright 2001-2025 AusGamers Pty Ltd. ACN 093 772 242.
Hosted by Mammoth Networks - Australian VPS Hosting
Web development by Mammoth Media.