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KostaAndreadis
Posts: 7138
Location: Melbourne, Victoria
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Sponsored by NVIDIA The next-generation of videogame graphics will be defined by real-time ray-tracing. From Cyberpunk 2077 to Dying Light 2, we go through the ray-traced games on the horizon.
Click Here to Read Real-Time Ray-Tracing and The Next-Gen Games We’ll Play |
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#0 03:14pm 07/07/20 |
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fpot
Posts: 27112
Location: Gold Coast, Queensland
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Ray tracing + DLSS 2.0 is a deadly combo to have. DLSS 2.0 is the closest I've seen to black magic in the graphics world for a long time. I'd like to see more games supporting it. RDR2 in particular is just begging for it. Rockstar are great and all but I've never been a fan of their post-release support for story mode players. Hopefully they come through this time. |
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#1 03:22pm 07/07/20 |
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KostaAndreadis
Posts: 7139
Location: Melbourne, Victoria
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Indeed, Control and Death Stranding with DLSS 2.0 (and Minecraft too) is unbelievable. It's game changer stuff and really makes Cyberpunk 2077 on PC sound incredible. |
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#2 03:33pm 07/07/20 |
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fpot
Posts: 27113
Location: Gold Coast, Queensland
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Yep Control sure does look great in ultrawide with all the fancy bits enabled. I was going to consider a 3080ti for an uncompromising CP77 build but DLSS 2.0 kind of makes that unnecessary. Guess I'll have to wait and see on that one. |
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#3 03:54pm 07/07/20 |
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KostaAndreadis
Posts: 7140
Location: Melbourne, Victoria
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Yeah, same here. The rest of 2020 is all leading up to the ultimate 2077 experience on PC. |
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#4 04:15pm 07/07/20 |
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