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KostaAndreadis
Posts: 6367
Location: Melbourne, Victoria
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The second part of our big Diablo IV interview with Blizzard. We sat down with Game Director Luis Barriga and Art Director John Mueller, and here we discuss the new dynamic camera, creating you character, the new engine, and how item trading works. “We have those moments where we play with the perspective a little bit to either show you a landmark or a vista and stuff like that,” Luis Barriga, Game Director on Diablo IV at Blizzard tells me. “And then when it comes to a World Boss, we zoom out the camera out quite a distance to put you in the same space with 12 other players. That will be rare in the live game, but we included it in the demo to ensure everyone got to see it.” Click Here to Read Our Diablo IV Interview |
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#0 01:28pm 25/11/19 |
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dais
Posts: 12337
Location: Brisbane, Queensland
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This is sounding fantastic. The reported increase in the level of detail in every aspect of the game is very interesting.
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#1 09:38pm 17/12/19 |
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