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Topic: Control is the Killer Ray Tracing App We've Been Waiting For
Posts: 5992
Location: Melbourne, Victoria

First off this is not being written to implore you to rush out and buy a new graphics card, nor is it to state that a single game - Control - will justify that sort of purchase. No, it's to simply confirm that the game's implementation of ray-tracing as seen on PC with a high-end NVIDIA GeForce RTX GPU, completely sells the technology as next-gen.

Thanks to ray-traced transparent reflections not only can you see through windows, but your faint reflection and that of the room behind you. For an immersive and cinematic sci-fi mind-bender like Control - ray-tracing adds depth to the environments which subsequently has a flow-on effect to that thing we love about modern single-player games - feeling totally lost in the world depicted.

Check it out.

Remedy's Control implements the technology for a number of groundbreaking effects, including: Ray-Traced Translucent Reflections, Ray-Traced Indirect Diffuse Lighting, and Ray-Traced Contact Shadows. Now, even though these can be read as hard-to-fully-understand terms the end results speak for themselves. This is a glimpse into the future, and the next-generation of visuals.

For more on Control, be sure to check out our full review.
Posts: 80
Location: Australian Capital Territory

Does it come at a cost to performance though?
Posts: 5994
Location: Melbourne, Victoria

Of course... but not a massive one... granted we're talking 2080 ti but 1440p ~40-45fps versus ~55-60 with it off
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