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Topic: World of Warships: Legends Review - Singing Yvan Eht Nioj
KostaAndreadis
Posts: 5950
Location: Melbourne, Victoria

Wargaming's naval warfare multiplayer action game has been making a splash in the PC space for a few years. And now with the full release of World of Warships: Legends, the multiplayer Ship-vs-Ship action has sailed into the smooth waters known as the Console Sea. In that the game is now available, and free-to-play, on PlayStation 4 and Xbox One.

Designed from the ground-up as a more streamlined experience, something which we found out in our review.
From Wargaming, the studio behind the long-running World of Tanks, World of Warships: Legends presents the console version of the game now available on PlayStation 4 and Xbox One. Out of Early Access and presented in shiny, polished Version 1.0 form. The Legends affix at the end may sound confusing, but in execution it means a more streamlined version of World of Warships. Fewer overall ships and tiers than those found in the PC release, three classes instead of four, smaller maps, and 9-v-9 battles instead of 12-v-12. That said it doesn’t lose the sense of scale, and the impressive tactics that feel unique to World of Warships. Even when compared to Tanks. It’s the same relatively fast-paced arcade action as found on PC, and visually it looks all but identical once you’re out there on the water.

As with World of Tanks, you don’t need to be a naval history or World War II buff to get the most out of the game. Instead its charm and simple to learn mechanics will have the opposite effect, make you wonder why you just fell in love with a ship from the first half of the 20th century.

Click Here to Read Our Full World of Warships: Legends Review
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