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Topic: Metro Exodus and Real-Time Ray-Tracing - A Glimpse Into the ...
Posts: 5132
Location: Melbourne, Victoria

Metro Exodus, a fantastic game and early contender for Game of the Year, looks and plays fantastically on all platforms. But in a twist that is reminiscent of games from decades past - the PC version takes the visuals to the next level. Thanks to its implementation of DXR real-time ray-tracing for global illumination, taken as a whole it all looks and feels next-gen.

In the case of Metro Exodus, the result of its real-time ray-traced global illumination is the most natural and impressive lighting ever seen in a game. A feature that becomes more impressive the more you play. At a glance the effect might be subtle in a lot of scenes, barely noticeable. Taking the following two images, the first with RTX ray-tracing on, and the second with RTX Off – you might need a minute to notice any differences.

But even in this less noticeable example, there’s a lot happening.

Click Here to Read Our Full Analysis of Ray-Tracing in Metro Exodus
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