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Dan
Special Text
Posts: 10785
Location: Brisbane, Queensland
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It's been a long time since we've heard anything official about L.A. Noire, the 1940's Los Angeles period title that's been quietly continuing at the Sydney-based Team Bondi studio. Rockstar Games have today release what they're referring to as the "first trailer" for the game, seemingly trying to hope people forget about the other video they released way back in October 2006 and teased even earlier than that. In their defence though, the game does appear to have come a very long way since that early incarnation, and you can check out the new "first trailer" -- which claims to be 100% in-game footage -- right here on AusGamers. No other new information has yet been made available about the game, only that it is now due in Autumn 2011 (U.S. Spring) for Xbox 360 and PlayStation 3. |
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#0 10:45am 12/11/10 |
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Morgan
Posts: 3687
Location: Brisbane, Queensland
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So looking forward to this..
As I get older I seem to prefer those more niche appeal games... This is one of 'em |
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#1 10:45am 12/11/10 |
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Nerfington
Posts: 1350
Location: Brisbane, Queensland
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Just had a quick skip through without sound, but the faces look amazing. |
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#2 10:48am 12/11/10 |
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WetWired
Posts: 5086
Location: Brisbane, Queensland
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#3 10:55am 12/11/10 |
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Pirroh
Posts: 215
Location: Melbourne, Victoria
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So it's like Mafia 2 except we play as the police? |
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#4 11:23am 12/11/10 |
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Dazhel
Posts: 2433
Location: Gold Coast, Queensland
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Just had a quick skip through without sound, but the faces look amazing. Yeah, that's the first impression I got - incredible facial expressions and animations. I hope it's follows through to in-game and not just cutscene cinematics. I guess in a story based game this kind of attention to detail would really pay off. |
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#5 11:24am 12/11/10 |
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Khel
Posts: 15573
Location: Melbourne, Victoria
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I dunno about this, I'll remain skeptical till I can try it out, since its one of those games that been in development hell for yeeeeeeears now. I also have a couple of friends who've worked at Team Bondi, who have nothing good to say about the place and not much good to say about the game, so maybe that makes me a little biased. |
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#6 11:25am 12/11/10 |
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Morgan
Posts: 3688
Location: Brisbane, Queensland
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All I ever hear from game DEVs is how much their job/studio/project/industry sucks. Is it that bad? Surely there has to be some people which LOVE working for their studio. I wonder what the morale at blizzard would be like? Why not more indie DEVs? A little bit more risk but damn.. you get a good idea you could be the next zynga
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#7 11:37am 12/11/10 |
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skythra
Posts: 2815
Location: Brisbane, Queensland
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I watched my first ever starterk season. Startrek the next generation season 1. They had several holodeck episodes about 1940's detectives. If it wasn't for those glamorising the detective thing, then I probably wouldn't care about this at all.. but i'm just a little curious now |
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#8 12:20pm 12/11/10 |
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Trauma
Posts: 970
Location: Melbourne, Victoria
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Yea facial anims and voice acting was good but meh, not for PC. |
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#9 12:40pm 12/11/10 |
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Midda
Posts: 5781
Location: Brisbane, Queensland
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I dunno about this, I'll remain skeptical till I can try it out, since its one of those games that been in development hell for yeeeeeeears now. I also have a couple of friends who've worked at Team Bondi, who have nothing good to say about the place and not much good to say about the game, so maybe that makes me a little biased. Well, I've only been there for a week, but I've had a pretty pleasant experience so far. Both the Team Bondi and Rockstar people are incredibly friendly and helpful, and I've really liked what I've played of the game. last edited by Midda at 10:32:18 15/Nov/10 |
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#10 10:32am 15/11/10 |
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Khel
Posts: 15580
Location: Melbourne, Victoria
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Fair enough |
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#11 11:21am 15/11/10 |
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