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Topic: Big Left 4 Dead Update Released
trog
AGN Admin
Posts: 25851
Location: Brisbane, Queensland

A significant update for Left 4 Dead has been pushed out by Valve with a stack of changes. The full list is available in this release but here's a few of the general changes:
General
- Fixed Survivors being able to climb surfaces marked for versus infected only.
- Fixed a class of SurvivorBot bugs dealing with rescuing downed players.
- Players can no longer grab ladders while flying through the air after a Tank punch.
- Shooting near a car with an alarm that has already fired the alarm will no longer make chirping noises.
- Improved loading time.
- Fixed mini-gun physics exploit.
- Fixed propane tanks (and other physics objects) causing players to fall through elevators.
- Fixed rare achievement bug issues.
- Fixed several map exploits.
- Fixed various match making issues.
There are also changes to the Versus mode as well as the Hunter, Smoker, Tank and Witch, so check the full list!
system
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HyperJ
Posts: 59
Location: Brisbane, Queensland

Harldly a 'Big' update is it?
d[o_0]b
Posts: 2743
Location: Brisbane, Queensland
lame lame lame

what the f*** do the testers at valve even do
Freewheelin
Posts: 1409
Location: Brisbane, Queensland
I like the list of changes myself.

And that's a pretty massive list of changes. By far the largest update so far.
mongie
Posts: 5877
Location: Brisbane, Queensland
New maps would be nice.
icewyrm
Posts: 2097
Location: Brisbane, Queensland
Looks like some good versus mode balance changes there. Might have a go and see if they've affected gameplay in a noticeably postive way.
Midda
Posts: 3007
Location: Brisbane, Queensland
what the f*** do the testers at valve even do

Did you even read the whole list? Just about all of the bugs/exploits that everyone complains about have been addressed.
ctd
Posts: 6823
Location: Brisbane, Queensland

Normalized special infected melee damage.

gay.
-Made the following client commands cheat protected: "Kill" and "explode".
-Easier to pounce a Survivor who is meleeing.
- Smoker now has to be killed or the tongue destroyed for the tongue to break.
- Reduced autoshotgun damage against Tanks.

finally.
Fixed exploit where infected players could run away and teleport back to gain health.

Meh I thought that was a good thing to have in

Players can't change teams while other players are still loading.
Fixed team swap issue.

hopefully that fixes the bug where the teams are always getting swapped over during a map change. Was lame as.
Tank spawns at the same % through the map for both teams in versus mode.

Good. It was so unbalanced when a tank would spawn of first tier weapons for one team and second for the others.... Auto shotty = instant death for tank.

- Tanks hitting a car with an alarm disables the alarm permanently.
- Tank frustration timer is only reset by hitting Survivors with rocks or fists.

Lame :( I thought the infected could get some good tactics going with that


Really good changes mostly... few dud ones. Probably wont start playing again until some new content comes in.


last edited by ctd at 14:33:00 15/Jan/09
Midda
Posts: 3011
Location: Brisbane, Queensland
Edit: Never mind.

last edited by Midda at 14:47:32 15/Jan/09
Phooks
Posts: 1150
Location:
- Increased Minimum damage a Hunter pounce does.


Minimum? Lame. I love pouncing from high up in trees and buildings. Max damage I could get before update was 25 (not on fire). Maybe the minimum value stacks on top of height damage? Hope so.

- Reduced autoshotgun damage against Tanks.

finally.


+1.

last edited by Phooks at 14:47:09 15/Jan/09
d[o_0]b
Posts: 2744
Location: Brisbane, Queensland
Did you even read the whole list? Just about all of the bugs/exploits that everyone complains about have been addressed.


a list of bugs that should never have made it out of testing!!!

if they had released a decent game they could have spent the last couple of months working on updates that actually INCREASE and expand the playability of the game. instead It feels like i've payed alot of hard earned monies for a HL2 Mod.
Tim Tibbetts
Posts: 2063
Location: Brisbane, Queensland
YAY for the changes to the smoker...stupid wacking the survivor to free them, wtf is that s***.
Python
Posts: 236
Location: Sydney, New South Wales
Awesome

more ways to smack Jim around! =]
Python
Posts: 237
Location: Sydney, New South Wales
http://img398.imageshack.us/img398/1781/l4dhospital05rooftop000sy0.jpg
WetWired
Posts: 4015
Location: Brisbane, Queensland
dammit, I want the other 2 maps playable in vs mode

Minimum? Lame. I love pouncing from high up in trees and buildings. Max damage I could get before update was 25 (not on fire). Maybe the minimum value stacks on top of height damage? Hope so.


Yeah I'm pretty sure they mean the lowest amount of damage without height has been increased, I'm sure the height modifiers will still work.

last edited by WetWired at 15:34:52 15/Jan/09
ctd
Posts: 6824
Location: Brisbane, Queensland
Heh they fixed one camping spot... a zillion to go. They can't put a couple of crates to block every closet in the game can they?

Melee limiter as a default please.
Python
Posts: 238
Location: Sydney, New South Wales
only noob cakes camp anyway!
ViscoS
Posts: 34
Location: Brisbane, Queensland

Aw man, they fixed the mounted gun exploit.

I liked being able to fly where I should not be able to...
Tollaz0r!
Posts: 9440
Location: Brisbane, Queensland
True, it just means that infected need some sort of ability to counter camping. I think something like a low damage toxic gas, an alternate for the Boomer perhaps.
If they camp a closet or something, throw some gas in there and they'll have to get out or die.

Too fkn easy.
rubba-chikin
Posts: 6248
Location: Brisbane, Queensland
I can just imagine boomer bending over infront of the door for a poison gas release ;)

eighty-eight
Posts: 1006
Location: Brisbane, Queensland
ah they finally fixed the melee vs hunter bug... f*** that used to annoy me in verses.
$ack
Posts: 350
Location: Brisbane, Queensland
I can just imagine boomer bending over infront of the door for a poison gas release ;)

LOL
Minxy
Posts: 937
Location: Brisbane, Queensland
Yea, main thing I hated is being meleed as a hunter and then killed before I can see anything, let alone pounce again. Haven't played it through since the changes, but I think their list of fixes sounds pretty good to me. I'll give it a go in a sec
Midda
Posts: 3015
Location: Brisbane, Queensland
a list of bugs that should never have made it out of testing!!!

That's beside the point. You were saying that this patch was lame. Sure, I agree that a lot of these things (particularly the matchmaking and team-swapping) should have been addressed before release, but I'm certainly happy that they've been fixed now. I don't see how that's lame.
I liked being able to fly where I should not be able to...

Haha, yeah, as silly as it was, I kind of liked it. It was fun just flying across the map. It did allow for a bit of cheaty-hax, but it was funny nevertheless.
step
Posts: 1663
Location: Brisbane, Queensland
- Fixed an exploit where the Witch could be woken up and tricked into attacking Survivors.
:(

They said they fixed some exploits, I wonder what / if any shortcuts have been rectified.
ravn0s
Posts: 7364
Location: Brisbane, Queensland
cant melee door on nm3. cant camp under ramp on nm5.
d[o_0]b
Posts: 2746
Location: Brisbane, Queensland
Midda the reason i said it was lame was because the thread got my hopes up they had released some more content, all in all I'm happy they fixed the bugs but it doesn't really spike my dwindling interest in playing. Its a great game but its starting to get that 'overplayed' feeling.
Jim
Posts: 9050
Location: Brisbane, Queensland
most of those sound pretty good. I haven't played for a few days cos I've been away on holidays.
and pyf you big bully!
system
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