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Midda
Posts: 2910
Location: Brisbane, Queensland
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Holy crap, check out the new features:
Team Fortress 2 My workmates already hate the few of us that play as spies enough as it is =P And upgraded teles could really help to keep the pressure on. |
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#0 01:09pm 12/12/08 |
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system
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E.T.
Posts: 1637
Location: Queensland
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Cool !
I'll be on to this tonight :) |
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#1 01:11pm 12/12/08 |
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ctd
Posts: 6727
Location: Brisbane, Queensland
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Cool changes but I think it needs a new character pack before i'll get off left4dead.
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#2 01:14pm 12/12/08 |
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parabol
Posts: 5017
Location: Brisbane, Queensland
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Wow those changes are quite major.
Too bad most players (including me) have moved onto L4D :P Last I checked L4D had about 50-100% more active players at any given time. last edited by parabol at 13:16:01 12/Dec/08 |
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#3 01:16pm 12/12/08 |
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WetWired
Posts: 3940
Location: Brisbane, Queensland
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* The Engineer's teleporters can now be upgraded to level three. It will recharge faster the higher level it is http://i35.tinypic.com/ie1njd.gif |
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#4 01:18pm 12/12/08 |
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shad
Posts: 2478
Location: Brisbane, Queensland
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That sounds pretty awesome. I really need to get my mouse fixed so I can play TF2 without randomly looking at the ground. Time to search for the receipt.
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#5 01:20pm 12/12/08 |
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ctd
Posts: 6728
Location: Brisbane, Queensland
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Seeing as this is now a l4d thread check out this majorly lame bug we exploited in versus mode last night. Maybe you already know it.
I call it the 'win strategy'. http://members.iinet.net.au/~dcadigan/l4d_vs_hospital05_rooftop0000 (Medium).jpg http://members.iinet.net.au/~dcadigan/l4d_vs_hospital05_rooftop0001 (Medium).jpg So all 4 hide under that ramp and they can only get you from the front... besides tank. Valve have a lot of s*** to fix but I reckon the closet hide tactic really needs to go in versus mode. |
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#6 01:21pm 12/12/08 |
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Midda
Posts: 2911
Location: Brisbane, Queensland
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Last I checked L4D had about 50-100% more active players at any given time. Active? You sure they weren't all waiting in lobbies for a dedicated server? =P But yeah, I've been playing more L4D than anything else lately too. But this has reminded me why I love TF2 so much. Can't wait for lunch time! |
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#7 01:21pm 12/12/08 |
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parabol
Posts: 5018
Location: Brisbane, Queensland
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Active? You sure they weren't all waiting in lobbies for a dedicated server? =P Hehe, who uses lobbies anyway. Server-browser + vote campaign restart ftw, considering the high number of available GA/node servers at any one time - not that you can tell because the match-making algorithm never puts you on them even though there are so many free! Seeing as this is now a l4d thread haha Also trust Evilish to be involved in an exploit. He shoots me when I'm down, bastard :( last edited by parabol at 13:28:49 12/Dec/08 |
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#8 01:28pm 12/12/08 |
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Spook
Posts: 23650
Location: Brisbane, Queensland
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chubsy just cracked a chubby
last edited by Spook at 14:11:23 12/Dec/08 |
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#9 02:11pm 12/12/08 |
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Khel
Posts: 12890
Location: Melbourne, Victoria
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I don't how how being a pussy and hiding in some exploitable place is a win? Isn't the point to get to the end of the level?
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#10 02:04pm 12/12/08 |
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taggs
Posts: 2423
Location: Brisbane, Queensland
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sweet another much needed demo nerf (even if it is a small one)
edit: khel thats stage 5 of the hospital campaign where you have to fight off waves of zombies waiting for the helicopter. |
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#11 02:06pm 12/12/08 |
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rubba-chikin
Posts: 6202
Location: Brisbane, Queensland
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awww noes demo nerf :(
I actually mainly use regular pipes for my kills so its not really going to affect my play style much. Engy updates are pretty epic though! Pyros need a f***ing nerf already... ever since the last flame damage change its far to easy for nubs to just to run around flailing and kill a bunch of people. |
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#12 02:23pm 12/12/08 |
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thermite
Posts: 675
Location: Brisbane, Queensland
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Awesome, I've always run to dispensers and ammo boxes when I was out of cloak just from instinct, and it never helped...
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#13 02:26pm 12/12/08 |
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thermite
Posts: 676
Location: Brisbane, Queensland
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- tf2 blog |
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#14 02:33pm 12/12/08 |
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Midda
Posts: 2912
Location: Brisbane, Queensland
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I don't how how being a pussy and hiding in some exploitable place is a win? Isn't the point to get to the end of the level? That is the end of the level. When you get to the finale of a campaign, you have to survive massive hoards until the rescue vehicle arrives. Back to TF2, the spy update is crazy. I was able to cloak the whole length of Badwater in one go, though this was made easier by the fact that the server was only half full, so there were plenty of ammo packs. |
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#15 02:43pm 12/12/08 |
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Tollaz0r!
Posts: 9356
Location: Brisbane, Queensland
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That is pretty tough. Spies were already pretty easy to rack up high scores. Now it will be super easy to kill someone, pretty much scoop up their weapon and go invis and easily escape only to do it all again. Woooo. |
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#16 04:07pm 12/12/08 |
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Midda
Posts: 2913
Location: Brisbane, Queensland
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It hasn't really made it any easier to kill people at all, it just gives you more options.
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#17 08:58pm 12/12/08 |
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thermite
Posts: 679
Location: Brisbane, Queensland
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Gives you a way higher chance of surviving and getting through the defense line. Watch for disappearing ammo boxes now I guess!
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#18 09:17pm 12/12/08 |
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Evilish
Posts: 1
Location: Melbourne, Victoria
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[quote]Also trust Evilish to be involved in an exploit. He shoots me when I'm down, bastard :([/quote]
I shoot you cause I love you. Also, those guys in the screenshot eventually failed, a tank can smash them through the sides and it takes awhile for them to escape, I'm also infected in that pic. Weird glitch is that a boomers bile can't get them through the stairs, but his explosion will still cover them. |
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#19 10:26pm 12/12/08 |
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ravn0s
Posts: 7295
Location: Brisbane, Queensland
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thats old ctd. they are pretty much f***ed if they stay in there when theres a tank.
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#20 10:29pm 12/12/08 |
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rubba-chikin
Posts: 6204
Location: Brisbane, Queensland
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Pretty useless demo nerf
I am still 99% as lethal with demo as before. If anything the engy updates have swung in the defenses favour massively with the lvl3 teles and dispensers... cluster a few disps and pretty much have a spawn cabinet out in the field. Playing with a strong team I found it easier to defend and a s*** team we held back from even capping the first goldrush point twice... poo. |
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#21 11:43pm 12/12/08 |
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d0mino
Posts: 3736
Location: Brisbane, Queensland
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haven't played tf2 in a while, im going to give this a squiz.
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#22 12:51am 13/12/08 |
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system
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#22 |
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