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Steve Farrelly
Posts: 490
Location: Sydney, New South Wales
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Gamesindustry.biz is reporting that Sony are planning on releasing a "break-apart motion controller" for the PS3 that will use accelerometer technology to function in a similar fashion to Nintendo's Wii Remote. Though there is no official word on this at the moment, the article suggests certain developers already have functioning controllers and that an announcement would be coming soon. Sony's current SIXAXIS controller has left many underwhelmed, including a host of big-name developers. With the success of the Wii and Sony's desire to become the home entertainment hub for all living rooms, it makes sense they'd rip off a good idea. We'll let you know as soon as something substantial comes along. |
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| #0 10:09am 16/06/08 |
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B.Hardball
Posts: 8205
Location: Brisbane, Queensland
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When I first played a PS3 when they first came out, I immediately noticed how much more responsive the PS3 sixaxis was compared to the Wii. I thought it was a really shame all you could do was tilt...
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| #1 11:04am 16/06/08 |
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Tollaz0r!
Posts: 8779
Location: Brisbane, Queensland
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I thought Microsoft would have ripped off the wii controlers before Sony.
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| #2 11:15am 16/06/08 |
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Midda
Posts: 2203
Location: Brisbane, Queensland
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I thought Microsoft would have ripped off the wii controlers before Sony. They have, they have some motion controller in the works called Newton. |
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| #3 11:47am 16/06/08 |
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z0r
Posts: 1634
Location: Brisbane, Queensland
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there was a mention of that (microsoft) here a while ago. something about microsoft not technically ripping off nintendo, just liscensing the same technology from the same company nintendo did.
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| #4 12:41pm 16/06/08 |
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trump
Posts: 1
Location:
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Both the N64 (first console to have an analog stick) and the Wii have evolved the console controller. Nintendo is the only real innovator in consoles. Imitation is the greatest form of flattery they say. I wonder if the Big N will try to jump onto that new brainwave reading tech (eg www.emotiv.com). |
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| #5 07:42pm 16/06/08 |
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nF
Forum Hero
Posts: 14160
Location: Wynnum, Queensland
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nah a nintendo console doesn't need to know what its owner is thinking, fanboys only think what nintendo tells them anyway.
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| #6 10:33pm 16/06/08 |
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ravn0s
Posts: 6545
Location: Brisbane, Queensland
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(first console to have an analog stick) i believe it was called a control stick. lots of 70's games controllers had analog sticks. the original playstation had one before the n64. the n64 just had one that had more precise movements etc. last edited by ravn0s at 22:50:38 16/Jun/08 |
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| #7 10:50pm 16/06/08 |
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d0mino
Posts: 3196
Location: Brisbane, Queensland
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im pretty sure xbox was the first to have an analog stick.
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| #8 10:44pm 16/06/08 |
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koopz
Posts: 7006
Location: Brisbane, Queensland
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I wonder if the Big N will try to jump onto that new brainwave reading tech hopefully they will... in the first few gens we'll all laugh at the stupids who try it and get cancer, but in the end Nintendo gamers will win out purely because they are indeed the hardcore nerds that 99% of PC gamers think they are |
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| #9 10:47pm 16/06/08 |
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ara
Posts: 2116
Location: Sydney, New South Wales
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haha, one group of computer gamers calling another group nerds. you are all nerds nerds. |
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| #10 11:45pm 16/06/08 |
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Steve Farrelly
Posts: 501
Location: Sydney, New South Wales
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N64 was the first true analogue stick. there had been various versions prior, but none with true analogue increments of pressure that controlled the overall speed and response of your character (or vehicle or the like). It's why that platform was among the first of the home consoles to be able to handle fully 3D FPS gaming. |
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| #11 02:19pm 17/06/08 |
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Lynx
Posts: 1027
Location: Brisbane, Queensland
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Don't forget the D-pad and Rumble.
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| #12 02:26pm 17/06/08 |
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partyhat
Posts: 1163
Location: Brisbane, Queensland
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wow at misinformation in this thread.
ravn0s and d0mino...lolz. |
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| #13 12:44am 18/06/08 |
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