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whoop
Posts: 12561
Location: Brisbane, Queensland
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| #0 01:50pm 15/03/08 |
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system
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Phooks
Posts: 429
Location: Brisbane, Queensland
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that automated matching is pretty nifty. Interested in how the coding for it works out
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| #1 01:59pm 15/03/08 |
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Spook
Posts: 21153
Location: Brisbane, Queensland
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awesome
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| #2 02:11pm 15/03/08 |
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Mantra
Crusty old man
Posts: 1923
Location: Brisbane, Queensland
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That's very nifty...
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| #3 02:18pm 15/03/08 |
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Lynx
Posts: 916
Location: Brisbane, Queensland
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FaceGen Modeller
Go to downloads and click on the free version. This is the technology that the Oblivion faces were based on. |
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| #4 02:27pm 15/03/08 |
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E.T.
Posts: 1128
Location: Queensland
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This is cool, but I'm confused. It was presented at Sigraph 99, thats 9 years ago! Why isn't this available mainstream yet?
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| #5 02:39pm 15/03/08 |
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Raider
Posts: 2145
Location: Brisbane, Queensland
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what would take me like 2-3 days to model that quality takes them 10 seconds, f***n smart bastards.
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| #6 03:06pm 15/03/08 |
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E.T.
Posts: 1129
Location: Queensland
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Raider, dont show this to your boss then :p
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| #7 03:15pm 15/03/08 |
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Obes
Posts: 5819
Location: Brisbane, Queensland
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This is cool, but I'm confused. It was presented at Sigraph 99, thats 9 years ago! Why isn't this available mainstream yet? Cool... but useful ? Only real use I can think of is identi-kit type police warnings. |
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| #8 03:25pm 15/03/08 |
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deadlyf
Posts: 50
Location: Queensland
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It'd be good for games where you create your own models for more unique characters and from the look of it you could even use your own photo to create the 3d image which could give a whole new aspect to things like Myspace.
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| #9 10:05pm 15/03/08 |
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Lynx
Posts: 917
Location: Brisbane, Queensland
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^ Exactly what I did with the above mentioned tool in Oblivion. It is how many of the celebrity face mods are made.
Try it out |
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| #10 10:58pm 15/03/08 |
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parabol
Posts: 4079
Location: Sydney, New South Wales
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Interested in how the coding for it works out You'll find it's less about coding and more about the mathematical representation of faces. I did some face-recognition stuff back at uni, was quite mathematically complex. Once we grasped the maths (took several days), coding it was a piece of piss (relatively). |
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| #11 12:00am 16/03/08 |
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system
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