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Topic: Deal or No Deal - tonights case 7 amount?
rrrocket
Posts: 567
Location: Brisbane, Queensland
Anyone catch how much coin was in case 7?
system
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fpot
Posts: 17284
Location: Gold Coast, Queensland
$50
Dazhel
Posts: 1060
Location: Gold Coast, Queensland

The hard hitting questions get answered here on QGL
Persay
Posts: 6080
Location: Brisbane, Queensland
to save me starting a new thread, what are the lotto numbers and can anyone tell me how to count cards? Working is for suckers
Spook
Posts: 28296
Location: Brisbane, Queensland
4 persay

Basic card counting assigns a positive, negative, or zero value to each card value available. When a card of that value is dealt, the count is adjusted by that card's counting value. Low cards increase the count as they increase the percentage of high cards in the remaining shoe, while high cards decrease it for the opposite reason. For instance, the Hi-Lo system subtracts one for each dealt ten and Ace, and adds one for any value 2-6. Values 7-9 do not affect the count.

The High-Low system is considered a single-level or level-one count, because the count never increases or decreases by more than a single, predetermined value. A multilevel count, such as Zen Count or Wong Halves, makes finer distinctions between card values to gain greater play accuracy. Rather than all cards having a value of +1, 0, or −1, an advanced count might also include card ranks that are counted as +2 and −2, or +.5. Advanced players might additionally maintain a side count (separate count) of specific cards, such as a side count aces, to deal with situations where the best count for betting accuracy differs from the best count for playing accuracy.
Many side count techniques exist including special-purpose counts used when attacking games with nonstandard profitable-play options such as an over/under side bet.[4]
The disadvantage of higher-level counts is that keeping track of more information can detract from the ability to play quickly and accurately. A card-counter might earn more money by playing a simple count quickly—more hands per hour played—than by playing a complex count slowly.
The following table illustrates various ranking systems for card counting.[5]
Card Strategy 2 3 4 5 6 7 8 9 10 J Q K A
Wizard Ace/Five 0 0 0 +1 0 0 0 0 0 0 0 0 −1
KO +1 +1 +1 +1 +1 +1 0 0 −1 −1 −1 −1 −1
Hi-Lo +1 +1 +1 +1 +1 0 0 0 −1 −1 −1 −1 −1
Hi-Opt I 0 +1 +1 +1 +1 0 0 0 −1 −1 −1 −1 0
Hi-Opt II +1 +1 +2 +2 +1 +1 0 0 −2 −2 −2 −2 0
Zen Count +1 +1 +2 +2 +2 +1 0 0 −2 −2 −2 −2 −1
Omega II +1 +1 +2 +2 +2 +1 0 −1 −2 −2 −2 −2 0


Pinky
Posts: 4906
Location: Melbourne, Victoria

Ahaha, Persay.

Counting cards is simple but more or less ineffective these days because of the number of decks in a shoe (eight now in Crown) and also the size of the shoe that they discard.

All you do to count cards is add one to your mental count when a low card comes out (say 2 to 6) and subtract one when a high card comes out (10-A). If your count is high and positive then it means you have a greater probability of drawing a high card, which influences your decision to hit or stand. You might stand on a 12 or 13 for example.

f*** Lotto.

Edit: f*** Spook.
crazymorton
Posts: 1029
Location: Brisbane, Queensland
Anyone catch how much coin was in case 7?


is there a prize for knowing? why do you want to know?
Persay
Posts: 6081
Location: Brisbane, Queensland
i worked at treasury for 2years. card shuffling machine means infinite deck..i.e. Count means nothing lolz

system
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