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Dan
Special Text
Posts: 8766
Location: Brisbane, Queensland
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Like the recent Xbox 360 beta, Treyarch have now launched the public multiplayer beta for Call of Duty World at War on PC, offering up 3 sample maps from the forthcoming WWII era shooter. Registrations are open to everyone and not limited, so check out www.callofduty.com/beta for access. PC gamers can now find the installer locally on AusGamers files. |
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| #0 03:26pm 29/10/08 |
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TiT
Posts: 1702
Location: Brisbane, Queensland
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yeh cant get it to work :(
I have XPS 1710 and its not working... downloaded the latest Directx from microsoft site... Nvidia drivers from Nvidia site and sigmatel drivers from dell :( I dont know why i get a unexpected error.... |
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| #1 04:07pm 29/10/08 |
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infi
Posts: 10058
Location: Brisbane, Queensland
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cod4 is too good atm. someone else tell me if WaW is any good.
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| #2 04:08pm 29/10/08 |
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D-Sub
Posts: 56
Location: Brisbane, Queensland
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Movement seems really stiff, instead of carpet bombs you get a mortar strike that seems a little too lengthy, chopper is replaced by dogs that kill you in two hits and now you can go prone. Everything else is pretty much COD4 in a WWW2 setting, in which I mean it brings nothing new to the table. I wouldn't leave cod4 for it.
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| #3 04:26pm 29/10/08 |
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FraktuRe
Posts: 555
Location: Gold Coast, Queensland
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you've always been able to go prone, wtf are you smoking?
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| #4 04:48pm 29/10/08 |
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infi
Posts: 10060
Location: Brisbane, Queensland
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ahah yeah no prone is gay... cs for example. a new game, a new bunch of noobs...
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| #5 05:05pm 29/10/08 |
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reso
I can't read
Posts: 4597
Location: Brisbane, Queensland
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Prone is retarded and annoying (Especially in COD4 with people dolphining around everywhere) and almost completely unnecessary in a multiplayer game imo. They could have at least had a reasonable delay on it instead of it being almost instant.
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| #6 05:12pm 29/10/08 |
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Khel
Posts: 12818
Location: Melbourne, Victoria
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Choppers have been replaced by dogs? How are choppers and dogs anything alike?
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| #7 05:16pm 29/10/08 |
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infi
Posts: 10061
Location: Brisbane, Queensland
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prone is essential reso. what a noobish answer.
last edited by infi at 17:55:08 29/Oct/08 |
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| #8 05:55pm 29/10/08 |
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D-Sub
Posts: 57
Location: Brisbane, Queensland
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They're not. You get like seven kills without dying and instead of calling in a chopper, you call a bunch of dogs onto the map that roam around. 2xp for killing one and they go down as easy as they do in cod4. They don't "grapple" or anything, they just need to hit you twice.
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| #9 05:34pm 29/10/08 |
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reso
I can't read
Posts: 4598
Location: Brisbane, Queensland
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Apart from letting you hide like a fag in the grass or mashing the prone key randomly when you are getting shot at/run in to an enemy, what purpose does it fill exactly? Apart from requiring it to crawl through some walls on certain maps I can't think of any legitimate uses for it, especially considering it has almost no delay (if there was I wouldn't be too worried about it).
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| #10 06:47pm 29/10/08 |
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Mantra
Crusty old man
Posts: 2220
Location: Brisbane, Queensland
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Choppers have been replaced by dogs? How are choppers and dogs anything alike?They're both really noisy. |
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| #11 06:59pm 29/10/08 |
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infi
Posts: 10064
Location: Brisbane, Queensland
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prone makes you a smaller target on open surface and also allows a faster steady aim less recoil. and you can't bunny hop in cod4.
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| #12 07:18pm 29/10/08 |
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E.T.
Posts: 1555
Location: Queensland
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Game Arena must be boorked, its not downloading.
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| #13 07:25pm 29/10/08 |
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ViscoS
Posts: 28
Location: Brisbane, Queensland
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How long does it take you to drop to the floor in real life reso, honestly? Made me laugh that EB is selling the PC WaW for $90 and CoD4 for $100 still. |
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| #14 07:27pm 29/10/08 |
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trog
AGN Admin
Posts: 25197
Location: Brisbane, Queensland
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Prone is retarded and annoying (Especially in COD4 with people dolphining around everywhere) and almost completely unnecessary in a multiplayer game imo. They could have at least had a reasonable delay on it instead of it being almost instant.I think prone is awesome but agree it's too often poorly implemented. There should be a time penalty in at least getting up, and probably one if you're moving while you go prone as you recover from the impact on the ground. Apart from requiring it to crawl through some walls on certain maps I can't think of any legitimate uses for it, especially considering it has almost no delay (if there was I wouldn't be too worried about it).Sniping, baby, sniping! If the game has even half-decent shooting mechanics being prone should offer the best stability for long-range shooting. The tradeoff is, of course, total lack of mobility. I think it's an awesome system to have in a game, it just needs to not be implemented in a stupid way. |
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| #15 07:28pm 29/10/08 |
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ctd
Posts: 6558
Location: Brisbane, Queensland
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iinet mirror yet anyone? Couldn't see anything on gamershell.
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| #16 07:34pm 29/10/08 |
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E.T.
Posts: 1556
Location: Queensland
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Trog, are you able to tell if the GA server is getting smashed? The download wont start.
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| #17 07:46pm 29/10/08 |
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E.T.
Posts: 1557
Location: Queensland
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| #18 07:48pm 29/10/08 |
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boba
Cainer
Posts: 3220
Location: Brisbane, Queensland
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| #19 07:49pm 29/10/08 |
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reso
I can't read
Posts: 4599
Location: Brisbane, Queensland
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It's on 3FL ctd, I probably wouldn't bother to keep checking gamershell anymore.
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| #20 07:49pm 29/10/08 |
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rubba-chikin
Posts: 6115
Location: Brisbane, Queensland
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Aww got no quota left, will have to grab it next month in a few days.
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| #21 07:52pm 29/10/08 |
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reso
I can't read
Posts: 4600
Location: Brisbane, Queensland
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How long does it take you to drop to the floor in real life reso, honestly? You'd have to ask CyberHULK. I meant the actual animation and the draw time of that animation. And I wouldn't be too surprised if the hitbox's are buggy as while going prone as well, I bet they're half through the floor or 5 meters in the air. |
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| #22 07:56pm 29/10/08 |
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Bah
Posts: 3041
Location: Brisbane, Queensland
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It's on 3FL ctd, I probably wouldn't bother to keep checking gamershell anymore.They fixed gamershell, so it seems to be working fine again. |
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| #23 10:21pm 29/10/08 |
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krankit
Posts: 5
Location: Brisbane, Queensland
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Anyone had probs getting a key for the beta ? I signed up yesterday and am still waiting for the key ? |
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| #24 10:41am 30/10/08 |
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Tollaz0r!
Posts: 9171
Location: Brisbane, Queensland
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Krankit, I had that problem. I just signed up a different account with a different Email, got it in less then 10 seconds.
The game is OK. It suffers from a bit of jumpy jumpy go prone crap. The Bolt action rifle is very underpowered when compared to the Thompson. The Thompson is easily the best gun in the game I've used so far. A quick jaunt on a server will show the same for many people, LOTS of people in the upper part of the scoreboard are using the Thompson. The maps are pretty. Small though. The loading time is excellent. However in the end it is just another standard WW2 shooter. |
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| #25 11:19am 30/10/08 |
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Tollaz0r!
Posts: 9172
Location: Brisbane, Queensland
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Also, turns out I got the earlier key that I don't need. If anyone wants it PM me.
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| #26 11:21am 30/10/08 |
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krankit
Posts: 6
Location: Brisbane, Queensland
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Thanks Tollaz0r! , I signed up again and got the key straight away too. |
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| #27 08:44pm 30/10/08 |
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