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Topic: conan server downtime?
Basket
Posts: 243
Location: Gold Coast, Queensland
just got conan patched it. set up account went to play. and it cant authenticate server? is it down for maint.
system
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Jim
Posts: 7924
Location: Brisbane, Queensland
yup

'ere ya go
http://forums.ageofconan.com/forumdisplay.php?f=3
Basket
Posts: 244
Location: Gold Coast, Queensland
awesome cant even get on their put in my account name pw cant recognize me. go to send the stuff to my email cant recognize me.

scrap that im an idiot :D

last edited by Basket at 22:38:16 27/May/08

last edited by Basket at 22:39:48 27/May/08
Jim
Posts: 7925
Location: Brisbane, Queensland
did it take you to a page that says you have to enter your game login or something? basically the way it's set up is they currently only let account holders view the forums.

when I first went there I just had to enter my account details (I think) and then later in the day they activated it for me

for now though, the thread says:

US Servers Downtime for Update - 27th of May, 10am GMT

The servers will come down for an update on 27th of May at 10 am GMT (06:00am EST/12:00 CET). The downtime is scheduled to last about 4 hours.

Update notes will follow during downtime.


They actually went down about 40 minutes early, there was a notice in-game saying 40 mins to go then bam the servers disappeared seconds later :(


Patch notes for this downtime are as follows:

General

* Grouped players that are apprenticed will now get their kill XP capped to the correct level.
* Characters should now always get zoned back from a PvP game
* Characters should now be able to move away from their spot, without the server thinking that they are hacking
* Using a lower rank ability should not lock up your character anymore


Quests

* Players should no longer lose destiny quests if their quest log is full
* Corrected some typos in various quest texts
* Updated directions in the quest "A Dangerous Challenge"
* The flame on the Torch of Eiglophian will now die after a while in Fields of the Dead.


Playfields

* Fix a lot of graphics lag issues caused by particles in Tarantia Noble, Field of the Dead and Eiglophian Mountains which should result in much lesser lag in those playfields


Player Characters

Necromancer
* Necromancer - you no longer lose the Cannibalism spell when investing the second feat

Guardian
* Guardian - Fixed a problem where the third rank in Counterstrike Stance was not giving you the damage shield while in defensive stance.

Bear Shaman
* Bear Shaman should now correctly recieve Blood Flow (Rank 3), Claws of Stone (Rank 2), and Spirit of the Bear (Rank 2) at level 40. (Note: If you are past level level 40, you will gain these spells at level 45, 50, or 55 instead.)

Dark Templar
*Feat - the Dread Shadow pet will successfully spawn again.


NPCs

* Ragall the food and drink merchant has received a fresh stock of merchandise.
* Ranger archetype NPCs will no longer cause issues with the player's HP becoming desynced.


Crafting

* Bow/Crossbow now require wood
* More than 50 alchemy items have been added to vendors


City Building

* Requirement checks and consumption of resources when building PVE city buildings should be fixed.


GUI

* Changed the chat colors to be more like what players are used from other games.
* The guild chat text is now green
* Removed the DirectX 10 option from the option panel.
* Removed the 'Remove from Spellbook' functionality
* OOC chat channel should no longer be inactive after teleports.
Jim
Posts: 7926
Location: Brisbane, Queensland
^^^ at the top there when I was saying 'account details' I meant your actual game login details, cos they tie the forums to your game login
darkjedi
Posts: 1233
Location: Brisbane, Queensland
Obligitory "welcome to the pain aussie WoW players have felt for the last couple of years" comment goes here.
Jim
Posts: 7927
Location: Brisbane, Queensland
?
every mmo that ever came out, and there was a lot before wow, is subject to this
Jim
Posts: 7928
Location: Brisbane, Queensland
it's back up
Basket
Posts: 245
Location: Gold Coast, Queensland
any idea what server alot of people went on a bit confused
Jim
Posts: 7929
Location: Brisbane, Queensland
few qgl peeps on bloodspire
athzhr
Posts: 214
Location: Brisbane, Queensland
Bloodspire!!!!!!!!!!!!!!!!



Roll a demonologist, I hear they're OP but I haven't actually seen one yet
TicMan
Posts: 3306
Location: Brisbane, Queensland
So I was going to ask if AoC is any good but if Jim plays it.. then it must be!!@
Jim
Posts: 7930
Location: Brisbane, Queensland
:D
yeh it's great
boba
Cainer
Posts: 3058
Location: Brisbane, Queensland
yay more fixes

General

* Traders and Banks are now available again
* Fixed some server and client crashes
* Invite to groups is no longer case sensitive


GUI

* Added Character Right Click Menu to the Chat
Basket
Posts: 246
Location: Gold Coast, Queensland
little question about the single player.? whats the point of that just the story and i guess extra xp or?
simple
Posts: 48
Location: Brisbane, Queensland
still down >< ?
Basket
Posts: 247
Location: Gold Coast, Queensland
back up
Obes
Posts: 6155
Location: Brisbane, Queensland
every mmo that ever came out, and there was a lot before wow, is subject to this


UO has Aussie servers.

EQ (after it was stable) would remain up for 3 and 4 months at a time.

So I dunno ...
Basket
Posts: 248
Location: Gold Coast, Queensland
is it not logging into the charcters for anyone else?

keeps saying authenticating charcter with server. and takes like 10mins!
darkjedi
Posts: 1234
Location: Brisbane, Queensland
?
every mmo that ever came out, and there was a lot before wow, is subject to this


I'm referring to the downtime/maintenance during Aussie peak times that we've had to suffer since launch, that's only gotten better in the past couple of months.
mongie
Posts: 5177
Location: Brisbane, Queensland
When will they fix the stupid mobs that are swimming upside down?
Jim
Posts: 7931
Location: Brisbane, Queensland
UO has Aussie servers.

EQ (after it was stable) would remain up for 3 and 4 months at a time.

So I dunno ...
you dunno if plenty of mmo's before WoW had downtime for patching?!
maybe I shouldn't have said 'every mmo that ever came out' - maybe I should've said 'plenty of mmo's' :)
Jim
Posts: 7932
Location: Brisbane, Queensland
I'm referring to the downtime/maintenance during Aussie peak times that we've had to suffer since launch, that's only gotten better in the past couple of months.
it's not like it's something that only WoW players have ever experienced, was my reason for making my comment
boba
Cainer
Posts: 3059
Location: Brisbane, Queensland
downtime is annoying but I do no notice any lag in game at all unless i'm seeding torrents at 100k

but i have noticed that you can push the combo button when it has 1s left on cooldown and then start your combo
system
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