top_left top_right
bottom_left
Next Event: Unknown | Forum Rules | QGL Website | Event Registration
openFolder AusForums.com
iconwatfolderLineopenFolder LANs
iconwatfolderLineopenFolder QGL
iconwatfolderLineopenFolder QGL Forum
Author
Topic: Nintendo of Australia Announces WiiWare Local Release
Steve Farrelly
Posts: 446
Location: Sydney, New South Wales

Nintendo of Australia has today announced the local launch of WiiWare, the Wii's own version of Xbox Live Arcade. Until now the Wii has only offered the Virtual Console - a platform that essentially made ROMS of original NES, SNES, Sega Master System, MegaDrive and Turbo GrafX available for play. However, none of the VC releases have been upgraded, offering only the exact same version of the release as it was from day one.

WiiWare on the other hand, gives developers a chance to work in smaller scale with the Wii's hardware offering up a similar platform to the successful Xbox Live Arcade.
WiiWare is a new game download service, accessible via the Wii Shop Channel, where users can download a variety of new games in exchange for Wii Points. The Wii Shop Channel is free to access and is where WiiWare and Virtual Console games can be downloaded.

Whereas Virtual Console allows consumers to download classic games, WiiWare offers brand new titles, and is also an opportunity for video game developers to create new games for Wii.

Developers, no matter how big or small, will be able to create new downloadable games to be sold through the Wii Shop Channel. Changing the way developers create Wii games and how players access them, WiiWare will make it possible for smaller, creative titles to take centre stage. The combination of low development barriers and unique game experiences, through use of the Wii remote, will enable developers to try new ideas with lower risk in a quicker, more creative and affordable way.
WiiWare is available locally today from the Wii Shop Channel. You can find out more about what's on offer by checking out the press release.
system
--
Hogfather
Posts: 1786
Location: Cairns, Queensland
Cool - now if they could just scrap and redo the god-awful friend code system we might be getting somewhere..

last edited by Hogfather at 14:17:55 20/May/08
Midda
Posts: 2060
Location: Brisbane, Queensland
Lost Winds looks really cool, I might have to get it. I want to find out more about Final Fantasy Crystal Chronicles too. I haven't really read much about it, but if it's like the first one, I'll be interested.
Ski Free.exe
Posts: 4
Location: Mackay, Queensland

Yeah I love anime too
Idol
Posts: 2496
Location: Brisbane, Queensland
How much will it cost to put something you develop onto people's Wiis?

The combination of low development barriers and unique game experiences, through use of the Wii remote, will enable developers to try new ideas with lower risk in a quicker, more creative and affordable way.


Does this mean the programming is done via waving the Wii remote? Or just that you can make programs which will work with Wii remote (duh, why even say that)?



last edited by Idol at 15:31:06 20/May/08
Khel
Posts: 12493
Location: Melbourne, Victoria
Its saying that the use of the Wii Remote offers unique game experiences.
Idol
Posts: 2499
Location: Brisbane, Queensland
But it does not say "unique game experiences" it says "The combination of low development barriers and unique game experiences" so to me you cannot separate those two concepts when talking about what you will get through the use of the Wii remote.

To me a low development barrier is one where you can do the whole thing using one pointing device and no keyboard. It's color by numbers basically.

Also means you can't do anything new and creative.

last edited by Idol at 16:16:17 20/May/08
Bah
Posts: 2819
Location: Brisbane, Queensland
It means cheap/easy to develop on account of the wii's s***ty graphics, i think you have a low development barrier if you got "you can do the whole thing using one pointing device and no keyboard." from what they said.
orbitor
Posts: 7598
Location: Brisbane, Queensland
wtf, developing a game by waving around a wii remote? you're kidding right?
cainer
Posts: 1409
Location: Brisbane, Queensland
maybe little flash games that you wouldnt pay more then $5 for which arent worth the trouble of actually distributing are now worth it as you are paying for right to play the somewha free games (like defend your castle) and you have to download it yourself taking away the distribution issue.

don't agree with having to pay to use a web browser on the wii though
sif greazy
Posts: 252
Location: Brisbane, Queensland
Any news if this update blocks the freeloader?
Midda
Posts: 2061
Location: Brisbane, Queensland
No, the patch that fixes the Freeloader exploit hasn't been activated yet. I'm not sure why, apparently it was patched a while back, but they're just holding off activating it for some reason.

I just looked at the videos for the Final Fantasy game. It looks rather s***, can't say I'd be paying money for that.
system
--
Not a new post since your last visit.
New Post Since your last visit
Back To Forum
Advertise with Us | Privacy Policy | Contact Us
© Copyright 2001-2026 AusGamers Pty Ltd. ACN 093 772 242.
Hosted by Mammoth Networks - Australian VPS Hosting
Web development by Mammoth Media.