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Topic: Half-Life Netcode Explained
verticalseafoodtaco
Posts: 12
Location: Brisbane, Queensland

geekboys has done a good article explaining in depth the half-life netcode. Apprantly it adds an extra 183ms of lag by default, no matter what internet connection you are using. Check it out here
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b
Posts: 163
Location: Brisbane, Queensland

interesting, that site layout is very, well, erm?

f***ing s***?


heh.
b
Posts: 164
Location: Brisbane, Queensland

suppose on a positive side, HalfLife is better for hpb's to play on though.

q3 is almost impossible to play with dial up :|
eYe_kAnDy
Posts: 195
Location: Brisbane, Queensland

Then buy cable.
power
Posts: 1463
Location: Brisbane, Queensland

lol i get less than 50 pings all the time so that's just plain ghey
SquarkyD
Posts: 1255
Location: Brisbane, Queensland

interesting, sort of :|
maxe
Posts: 2949
Location: Brisbane, Queensland

that site layout is cool!
Skitza
Posts: 105
Location: Brisbane, Queensland

its not impossible to play q3 on dialup!!!
u cn still play q3 effectively with a ping of 100-200... its not the nest but its still playable.
Hast
Posts: 64
Location: Brisbane, Queensland

omg interpolation adds 100ms to your lag, lot of load of s***
interpolation only estimates player positions between client refreshes
it makes it look like you got 0 lag
@#Q$@#$ HOW DOES IT ADD 100ms ???
Rommel
Posts: 185
Location: Brisbane, Queensland

its pseudo geek mathematics Hast


it doesn;t have to make sense
Goa'uld
Posts: 997
Location: Brisbane, Queensland

this isn't really news
trog
Posts: 4186
Location: Brisbane, Queensland

(almost..promotion..worthy)
Goa'uld
Posts: 999
Location: Brisbane, Queensland

have you got HLDS ping booster on ausgamer's cs + dod servers?
verticalseafoodtaco
Posts: 13
Location: Brisbane, Queensland

goa it takes too much cpu power for what it does
doober
Posts: 791
Location: Brisbane, Queensland

I certainly agree with the bit about default graphics, sounds and models but with accuracy. As hast said, i don't really get why they claim 100ms delay on the server - it's not like it takes 100ms to calculate the response or something.
Goa'uld
Posts: 1002
Location: Brisbane, Queensland

are you saying that getting rid of over 150 ms off the latency isn't worth the extra cpu strain?
doober
Posts: 794
Location: Brisbane, Queensland

if it means you have half the capacity, yes. it's not that big a difference.
Vorador
Posts: 258
Location: Brisbane, Queensland

Heres a quick way to explain Half-Life netcode :
Hmm, this bullet goes here.. this one here, here here here here here.. there we go
OH MAN, JOIN THE DOTS AND ITS A BUCKET AND SPADE

c0rr
Posts: 311
Location: Brisbane, Queensland

asif q3 has a default 150 pings, load of bollocks.

oh well got a christman service to go to.
I C E
Posts: 257
Location: Melbourne, Victoria

man
interesting read :) thanks
.druid.
Posts: 113
Location: Queensland

that site layout is oldskool! \../,

OH MAN, JOIN THE DOTS AND ITS A BUCKET AND SPADE


don't you mean a bucket and half a coke bottle?
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