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fpot
Posts: 13569
Location: Gold Coast, Queensland
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I just hit my mum up for doom on xbox live arcade. I recommend to fellow 360 users to grab it for co-op/deathmatch action. 800 MS points.
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| #0 07:49am 28/09/06 |
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fpot
Posts: 13570
Location: Gold Coast, Queensland
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Just finished my first dm game on e1m1. I got 19-6 and the second best score was like 3-17. I rule. |
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| #1 08:02am 28/09/06 |
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маvєяık
Posts: 4189
Location: Brisbane, Queensland
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i honestly believe if i had an xbox 360 and xbox live that my life would go to s*** and i would lose all forms of social skills like i did back in grade 10 when i first discovered counterstrike
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| #2 09:06am 28/09/06 |
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trog
AGN Admin
Posts: 19383
Location: Brisbane, Queensland
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f***ing awesome.
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| #3 09:12am 28/09/06 |
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trog
AGN Admin
Posts: 19385
Location: Brisbane, Queensland
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| #4 09:32am 28/09/06 |
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BoBa
Cainer
Posts: 2380
Location: Brisbane, Queensland
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f*** yeah, downloading it now!
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| #5 09:58am 28/09/06 |
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dice
Posts: 1451
Location: Gold Coast, Queensland
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I just hit my mum up LOLLOLOLOL |
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| #6 10:16am 28/09/06 |
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fpot
Posts: 13571
Location: Gold Coast, Queensland
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One problem with it seems to be the lack of customisation. I want fast monsters and weaponstay dammit.
Still f***ing cool though, I hope they also bring out doom2. edit: clicky Gameplay: Experience all the classicDOOM and DOOM II levels, monsters, and weapons. Play the entire single-player game solo or in co-op mode via split screen or over Xbox Live.Hello, but where are they? The download was only 22 meg is that enough for the two dooms? I remember doom was 16 meg and doom2 was around 30... last edited by fpot at 11:13:40 28/Sep/06 |
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| #7 11:13am 28/09/06 |
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Mr Hardware
Posts: 1156
Location: Brisbane, Queensland
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I remember doom2 being 16 meg and doom 1 being about the same.
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| #8 11:30am 28/09/06 |
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fpot
Posts: 13572
Location: Gold Coast, Queensland
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You're right my doom2.wad file is 14ish meg.
I think it was duke3d that was around 30 meg :/ |
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| #9 11:57am 28/09/06 |
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WetWired
Posts: 2929
Location: Brisbane, Queensland
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maybe the textures are compressed and the audio mp3s now or something?
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| #10 12:01pm 28/09/06 |
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Crizane Tribal
Posts: 1276
Location: Brisbane, Queensland
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I'd imagine both games would share the same engine and much of the same textures, so many of the assets which would have beein in both games previously may be shared in one bundle now.
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| #11 03:55pm 28/09/06 |
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Mr Hardware
Posts: 1159
Location: Brisbane, Queensland
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I believe in doom95, the frontend/program was the same, but you just loaded up the different *.wad files.
Doom 1, Doom 2, TNT etc |
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| #12 04:01pm 28/09/06 |
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WetWired
Posts: 2931
Location: Brisbane, Queensland
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so has anyone actually bought it here? if so how is it?
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| #13 04:12pm 28/09/06 |
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BoBa
Cainer
Posts: 2381
Location: Brisbane, Queensland
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so has anyone actually bought it here? if so how is it?it's f***ing doom dude, what do you expect? Download the game and use the trial, then buy it if you like it |
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| #14 05:23pm 28/09/06 |
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Skitza
Posts: 7500
Location: Brisbane, Queensland
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I just hit my mum up for doom on xbox live arcade ISWYDT |
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| #15 06:12pm 28/09/06 |
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WetWired
Posts: 2932
Location: Brisbane, Queensland
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I expected a response to the question, but obviously that's asking too much
how is it on large tvs? how's the multiplayer? how's the f***ing controls on a console? |
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| #16 07:11pm 28/09/06 |
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fpot
Posts: 13574
Location: Gold Coast, Queensland
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Well it's.... larger on large tvs. I find the controls really easy to use - most of the problems suffered by fps games on consoles is because of looking up and down but obviously that doesn't happen in doom.
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| #17 04:48am 29/09/06 |
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