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trog
AGN Admin
Posts: 17903
Location: Brisbane, Queensland
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C&VG have an interview with one of the lead designers from Splash Damage. Here's a snippet: How do the persistent character promotions work and the rewards system for continuous play?Some more ridiculously awesome Enemy Territory: Quake Wars screenshots have also been released, showing off lush visuals from this Doom 3-engine powered shooter. |
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| #0 03:17pm 16/01/06 |
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Scooter
Posts: 566
Location: Brisbane, Queensland
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Very cool.
Havent really played any FPS since S3 (Maybe 4?) ET. Looking forward to playing this when it's out. |
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| #1 03:27pm 16/01/06 |
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Reverend Evil
Posts: 13256
Location: Wynnum, Queensland
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f*** me dead, those screenies look mad as hell!
They should restart it and make it more like the Warcraft universe though but still keep it as a FPS. |
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| #2 03:35pm 16/01/06 |
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orbitor
Posts: 6973
Location: Brisbane, Queensland
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how f***ing good is this (hopefully) going to be?!? RTCW dudes and Doom3/Quake4 engine. Good times ahead.
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| #3 03:46pm 16/01/06 |
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infi
Posts: 2870
Location: Brisbane, Queensland
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but wuill it be good enough to drag people away from WoW?
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| #4 03:52pm 16/01/06 |
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ravn0s
Posts: 3846
Location: Brisbane, Queensland
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yer looks f***en awsome. pity it wont be free like ET :(
rev that just sounds retarded |
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| #5 03:52pm 16/01/06 |
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scooby
Posts: 2961
Location: Brisbane, Queensland
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asifff its gunna look that good!
they must be screens from the intro movie. |
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| #6 04:13pm 16/01/06 |
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shrapse
Posts: 3363
Location: Brisbane, Queensland
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words cannot describe how i feel towards this game
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| #7 04:19pm 16/01/06 |
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orbitor
Posts: 6974
Location: Brisbane, Queensland
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but wuill it be good enough to drag people away from WoW? haha, we don't want the WoW freaks. |
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| #8 04:54pm 16/01/06 |
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ctd
Posts: 4379
Location: Brisbane, Queensland
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I am looking forward to this game almost as much as the NRL season. Now thats awesome.
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| #9 04:59pm 16/01/06 |
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Tollaz0r!
Posts: 7150
Location: Brisbane, Queensland
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Tis looking good, I wonder how it will play.
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| #10 05:09pm 16/01/06 |
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StreX
Posts: 4959
Location: Brisbane, Queensland
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mother of f***. thats some sexy s***.
serious hardware upgrade is imminent. |
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| #11 05:45pm 16/01/06 |
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Khel
Posts: 11161
Location: Wynnum, Queensland
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asifff its gunna look that good! I think it could come close (if you've got a good enough PC that is). A lot of the detail in those screenshots seems to come from shaders and Normal/Parallax mapping; If you look at the models themselves, they're not particularly high poly. Parallax mapping is the win, have a look at this page for an example of Steep Parallax mapping, its pretty impressive stuff, shaders that can make flat textures look incredibly 3d dimensional. |
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| #12 06:03pm 16/01/06 |
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E.T.
Posts: 89
Location: Queensland
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Count me in on this action ! Khel, that steep parallax stuff is amazing. Its got me farked how it can generate shadows on the brickwork when its taken from a flat map. Nice stuff. I might be in the states during the next E3 in May. I'll be looking forward to checking out more info on this game then :) last edited by E.T. at 19:09:53 16/Jan/06 |
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| #13 07:09pm 16/01/06 |
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