|
![]() |
|
| Author |
|
|||||||
|
AdamtehGreat
Posts: 814
Location: Brisbane, Queensland
|
||||||||
| #0 11:58pm 26/12/05 |
|
|||||||
|
system
|
--
|
|||||||
| #0 |
|
|||||||
|
Protius
Posts: 3276
Location: Brisbane, Queensland
|
EDIT: Well that torrent is f***ing quick. Just gave it a bash and its pretty fun, nice and quick paced DM. I like it.
last edited by Protius at 00:25:42 27/Dec/05 |
|||||||
| #1 12:25am 27/12/05 |
|
|||||||
|
Jum
Posts: 276
Location: Queensland
|
considering giving this a try...are there any local servers?
|
|||||||
| #2 01:20am 27/12/05 |
|
|||||||
|
cs_master
Posts: 215
Location: Brisbane, Queensland
|
a half arsed mod based on a 10 year old nintendo game, lol pass
|
|||||||
| #3 02:12am 27/12/05 |
|
|||||||
|
whoop
Posts: 9637
Location: Brisbane, Queensland
|
goldeneye is 10 years old?
|
|||||||
| #4 02:17am 27/12/05 |
|
|||||||
|
Hashy
Posts: 2501
Location: New South Wales
|
It's 8 years old, and wasn't even good for its time. The overratedness of this game could fill volumes.
|
|||||||
| #5 03:31am 27/12/05 |
|
|||||||
|
Tuco
Posts: 769
Location: Brisbane, Queensland
|
i dont think cs master understands the influence this game had on future fps. this game was about 15 times more innovative than cs. respect
|
|||||||
| #6 03:33am 27/12/05 |
|
|||||||
|
dais
Posts: 7563
Location: Brisbane, Queensland
|
It's great, especially for an alpha release
|
|||||||
| #7 03:36am 27/12/05 |
|
|||||||
|
A_W
Posts: 1260
Location: Brisbane, Queensland
|
What Tuco said. Ge was awesome fun in it's day and a quality game indeed. CS = |
|||||||
| #8 04:04am 27/12/05 |
|
|||||||
|
Hashy
Posts: 2502
Location: New South Wales
|
CS = . CT's vs T's on a variety of maps with standard weapons, theres a ground breaking idea.Clusterf*** deathmatch on ugly, poorly designed (facility aside) maps with weapons and characters ripped directly from the bond universe, all at a framerate that rarely sees itself in the double digits and controlled by your friend's s***ty plastic-dust clogged N64 analogue sticks that they never took care of; ground-breaking stuff. The only saving grace of this game was the fact you could play it with 3 of your mates at the same TV and punch each other in the arm for remote-mining a spawn location, but that was more the platform than the game itself. I always hear Perfect dark hailed as the all-improved spiritual successor, but it was just the same game without half the charm and half the framerate. |
|||||||
| #9 05:01am 27/12/05 |
|
|||||||
|
natslovR
Posts: 4661
Location: Canberra, Australian Capital Territory
|
Did you guys sucking GE dick play PC FPSs before it?
GE was alright for a console FPS if you could get used to having to use a controller instead of KB+Mouse but it pailed in to insignificance compared to the frantic play of multiplayer Doom or even Duke 3D. |
|||||||
| #10 09:56am 27/12/05 |
|
|||||||
|
koopz
Posts: 5594
Location: Queensland
|
...it pailed in to insignificance compared to the frantic play of multiplayer Doom or even Duke 3D... hence CS had plenty of potential players to recruit |
|||||||
| #11 10:07am 27/12/05 |
|
|||||||
|
AdamtehGreat
Posts: 816
Location: Brisbane, Queensland
|
I think you guys are giving GE a little too much of a hard time. For one thing, the game was a multiplayer innovation. The N64 was THE most powerful console out for a while (until the DC) and I can say that Facility+Licence to kill took at least 100 hours of my life.
So Far I can see a fair bit of promise for this mod. Apart from the fact that there's no crosshair (which sucks), the levels and character look nice and detailed. Needs jump though. |
|||||||
| #12 12:04pm 27/12/05 |
|
|||||||
|
ctd
Posts: 4315
Location: Brisbane, Queensland
|
There was no crosshair in the original, there was no jump in the original. The only way you had a crosshair is if you stopped and took aim. |
|||||||
| #13 12:12pm 27/12/05 |
|
|||||||
|
slyin
Posts: 3
Location: Brisbane, Queensland
|
GE was alright for a console FPS if you could get used to having to use a controller instead of KB+Mouse but it pailed in to insignificance compared to the frantic play of multiplayer Doom or even Duke 3D. I had no trouble using a controller so i don't associate with you there.. This was awesome when it came out, but with all the new fancy games out it lost it's magic a bit. Will be good to see it done up a bit for source last edited by slyin at 14:45:56 27/Dec/05 |
|||||||
| #14 02:45pm 27/12/05 |
|
|||||||
|
Stez
Posts: 2967
Location: Brisbane, Queensland
|
screenies look ok, but GE on the 64 was absolute ass.
|
|||||||
| #15 02:53pm 27/12/05 |
|
|||||||
|
A_W
Posts: 1262
Location: Brisbane, Queensland
|
Guess you had the wrong friends then Hashy. None of those bad things actually happened for alot of GE players. Also Counter Cheat (before source and all the new flash bang s***) has the same visuals as GE had. It ran on just about anything, hence being so *cough* popular.
|
|||||||
| #16 07:14pm 27/12/05 |
|
|||||||
|
Bah
Posts: 1694
Location: Brisbane, Queensland
|
Also Counter Cheat.. blah blah crap about cs etcI guess you had the wrong friends too. |
|||||||
| #17 07:59pm 27/12/05 |
|
|||||||
|
AdamtehGreat
Posts: 817
Location: Brisbane, Queensland
|
The only way you had a crosshair is if you stopped and took aim. No crosshair appears when I stop and take aim however.... |
|||||||
| #18 09:08pm 27/12/05 |
|
|||||||
|
ctd
Posts: 4316
Location: Brisbane, Queensland
|
WELL TAKE THAT UP WITH THE GAME DEVS YOU c***
|
|||||||
| #19 09:32pm 27/12/05 |
|
|||||||
|
Fizzer
Posts: 383
Location: Brisbane, Queensland
|
Ok stupid question but how does one install it i've put the folder into source mods but the googles do nothing
|
|||||||
| #20 11:06pm 27/12/05 |
|
|||||||
|
ctd
Posts: 4318
Location: Brisbane, Queensland
|
Make sure it is actually in you mods folder, when i installed it wasnt set to my folder.
Restart steam and it should be in your game list. |
|||||||
| #21 11:56pm 27/12/05 |
|
|||||||
|
system
|
--
|
|||||||
| #21 |
|
|||||||
|
| ||||||||