|
![]() |
|
| Author |
|
|||||||
|
Phooks
Posts: 470
Location: Brisbane, Queensland
|
The Blutsaugher Sauce I don't know about you but i'd prefer critical hit chances rather than health steal, but then again I don't play medic that much. http://media.1up.com/media?id=3530257&type=lg http://media.1up.com/media?id=3530263&type=lg Thoughts? |
|||||||
| #0 02:34pm 17/04/08 |
|
|||||||
|
system
|
--
|
|||||||
| #0 |
|
|||||||
|
Midda
Posts: 1840
Location: Brisbane, Queensland
|
f***ing sweet, I want it now!
|
|||||||
| #1 10:34pm 16/04/08 |
|
|||||||
|
groganus
Posts: 433
Location: Brisbane, Queensland
|
game went to the dongs along time of ago, this just confirms what a f***ed up direction its taking
|
|||||||
| #2 11:14pm 16/04/08 |
|
|||||||
|
3x0dus
Posts: 1003
Location: Townsville, Queensland
|
WTF!!!
I would give it a go, but jeez i hope they have a pure servers option to disable the ghey last edited by 3x0dus at 23:51:31 16/Apr/08 |
|||||||
| #3 11:51pm 16/04/08 |
|
|||||||
|
Tollaz0r!
Posts: 8616
Location: Brisbane, Queensland
|
How does this make it 'f***ed up'?
|
|||||||
| #4 05:57am 17/04/08 |
|
|||||||
|
rubba-chikin
Posts: 5948
Location: Brisbane, Queensland
|
Thats sounds lame...
Ages ago there were rumors it was going to be another healing gun that permanently overboosted peoples health amounts and took twice as long to build ubers or maybe not at all. That actually sounded awesome as it would add another element to gameplay and I was very interested to see how this would change tactics. These weapons sounds really stupid to me. The medics are already weak enough as it is, you would barely be able to use the ubersaw... you have to get close enough for melee and 90% of the time you just get explodinated trying to stab people. I fail to see how this will be beneficial really and reflect all the hard work you'd need to put in to get there... unless you got full uber in maybe 2 hits. TF2 works so well because its simple! Soldier has the rocket launcher, demo the pipe launcher, heavy the minigun etc. Additionally all the classes essentially have a sidearm and a melee weapon. IMO if they try and add 3 new weapons per class its is going to become way too cluttered and confusing and just turn into fail. |
|||||||
| #5 06:31am 17/04/08 |
|
|||||||
|
Twisted
Posts: 10153
Location: Brisbane, Queensland
|
Hmmmmm....going to suck being an engi with soldiers/heavies running around with guaranteed crits :/ |
|||||||
| #6 08:44am 17/04/08 |
|
|||||||
|
E.T.
Posts: 1171
Location: Queensland
|
Geez, lets all be medics :( |
|||||||
| #7 09:25am 17/04/08 |
|
|||||||
|
Beanith
Posts: 16
Location: Brisbane, Queensland
|
Pretty much stolen word for word from kotaku
Wall of text attacks
Some of those would be hard achievements to unlock last edited by Beanith at 10:37:36 17/Apr/08 |
|||||||
| #8 10:37am 17/04/08 |
|
|||||||
|
CHUB
Posts: 4079
Location: Brisbane, Queensland
|
That's some seriously gay s*** right there.
WTF were they thinking, medic was perfect. I just want to heal people and uber, GTFO Valve. |
|||||||
| #9 10:40am 17/04/08 |
|
|||||||
|
parabol
Posts: 4168
Location: Brisbane, Queensland
|
Medics and the player they are charging need to be careful though, because as much fun as it is to fire critical rockets as fast as you can, the other team will see what you're up to and try to put a quick stop to your plan. What, you mean they'll take time off trying to kill you, and change their strategy to involve trying to kill you? last edited by parabol at 10:51:59 17/Apr/08 |
|||||||
| #10 10:51am 17/04/08 |
|
|||||||
|
Midda
Posts: 1843
Location: Brisbane, Queensland
|
What, you mean they'll take time off trying to kill you, and change their strategy to involve trying to kill you? I think they mean that the other team will stop trying to kill everyone, and all of them will just try to kill you. |
|||||||
| #11 01:35pm 17/04/08 |
|
|||||||
|
ctd
Posts: 5903
Location: Brisbane, Queensland
|
Holy lol half those would be impossible almost.
|
|||||||
| #12 02:31pm 17/04/08 |
|
|||||||
|
Phooks
Posts: 472
Location: Brisbane, Queensland
|
||||||||
| #13 02:34pm 17/04/08 |
|
|||||||
|
CHUB
Posts: 4082
Location: Brisbane, Queensland
|
Does It Hurt When I Do This?: Kill fifty Scouts with your syringe gun Like what the f*** is this s***? Seriously... what the f*** is Valve thinking. FOAD Valve, make some new maps and the leave the gameplay as it is. |
|||||||
| #14 02:34pm 17/04/08 |
|
|||||||
|
ctd
Posts: 5905
Location: Brisbane, Queensland
|
Yeah, I am looking forward to this gold rush map .f*** stupid achievements off.
|
|||||||
| #15 02:35pm 17/04/08 |
|
|||||||
|
Phooks
Posts: 473
Location: Brisbane, Queensland
|
The Meet the Scout video will be coming out this Saturday morning. (on GTTV)
Also 1up believes a new class will be coming up, although I can't find where they heard it from. They'll probably release more info in the podcast (also coming this Saturday morning) I just hope to god it's not the dropped class the officer. last edited by Phooks at 14:45:38 17/Apr/08 |
|||||||
| #16 02:45pm 17/04/08 |
|
|||||||
|
ctd
Posts: 5906
Location: Brisbane, Queensland
|
http://www.shacknews.com/featuredarticle.x?id=833
This review really makes the new map sound sweet. |
|||||||
| #17 02:54pm 17/04/08 |
|
|||||||
|
CHUB
Posts: 4083
Location: Brisbane, Queensland
|
The more I read these achievements the more stupid it seems... just give everyone the 3 new weapons so we don't have 6 medics per team trying to kill people with bonesaws and syringe guns instead of healing.
Big Pharma: Assist a heavy in killing thirty enemies where neither of you dieErr? Good one Valve :S Medical Breakthrough: Assist in destroying eight enemy Engineer buildings with a single Ubercharge on a DemomanThis one is going to need multiple stick crits and 4 SG's/4 dispensers within a tight area in a 10 second ubercharge... I've pulled off some bulls*** Dustbowl ubers (especially stage 3) but that's ridiculous. Trauma Queen: Deploy three Ubercharges in less than five minutes and assist in five kills during that timeWhat's the point of the 5 kill assits, if you can somehow whip out 3 ubercharges in that time you should get like 30 kills... what sort of idiot is thinking of these? God I'm raging! I really enjoyed playing medic and being a team player, I got nearly 30 hours now on him... now I have a feeling there's going to be a bunch of douche's ruining the team play dynamic. |
|||||||
| #18 03:07pm 17/04/08 |
|
|||||||
|
Phooks
Posts: 474
Location: Brisbane, Queensland
|
Sure, some of those achievements are hard, but they're supposed to be. They're for hardcore medics.
I just can't wait for spy achievements to come out. I want cool spy weapons! instakill face stabs! disguises where you can walk through enemies! *drool* |
|||||||
| #19 04:27pm 17/04/08 |
|
|||||||
|
ctd
Posts: 5908
Location: Brisbane, Queensland
|
Pretty sure they have that currently as an unintended feature lulz. |
|||||||
| #20 04:31pm 17/04/08 |
|
|||||||
|
D-Sub
Posts: 41
Location: Brisbane, Queensland
|
I don't think a good medic should have the time to think about his weapons unless he's dealing with a spy or scout in which case the bone saw can nail them both in around three hits.
They should buff the scout, I think. At least make his bat a little more powerful. |
|||||||
| #21 04:32pm 17/04/08 |
|
|||||||
|
CHUB
Posts: 4085
Location: Brisbane, Queensland
|
I don't think a good medic should have the time to think about his weaponsBingo! Hit the nail directly on the head. A medic is a selfless class, you're there to heal and help your team ultimately win. I can just see "new" medics switching to bonesaws/syringe guns to try and get a new achievement rather then healing the heavy/solider right next to them. There's enough medics playing properly at the moment, they didn't need to try and make it more attractive by turning it into some semi-retarded DM style class. At least make his bat a little more powerful.90% of my scout kills are bat, I typically give it 2 - 3 scattergun blasts then I proceed to blunten them to death. last edited by CHUB at 17:06:14 17/Apr/08 |
|||||||
| #22 05:06pm 17/04/08 |
|
|||||||
|
taggs
Posts: 1916
Location: Brisbane, Queensland
|
I don't think a good medic should have the time to think about his weapons unless he's dealing with a spy or scout in which case the bone saw can nail them both in around three hits. you're joking right? a really skilled scout is almost unstoppable. |
|||||||
| #23 05:45pm 17/04/08 |
|
|||||||
|
rubba-chikin
Posts: 5950
Location: Brisbane, Queensland
|
Serious clans will just have a "get the medic achievements" grind session and will do it in a day.
The casual gamer will never get close to the end... pretty lame imo. |
|||||||
| #24 06:09pm 17/04/08 |
|
|||||||
|
taggs
Posts: 1918
Location: Brisbane, Queensland
|
i'm sure the tournament mode on servers will be updated to either unlock all weapons for players or to restrict players to the original weapons.
|
|||||||
| #25 06:16pm 17/04/08 |
|
|||||||
|
Tollaz0r!
Posts: 8617
Location: Brisbane, Queensland
|
Fear the bonesaw medic, people think medics are wimps'n'easy targets then BAM out comes the bonesaw. Killed plenty of soldiers like that.
Also, quit the rage. They haven't taken away the healing of the medic. If you want to heal like you always have, you can. |
|||||||
| #26 06:22pm 17/04/08 |
|
|||||||
|
CHUB
Posts: 4086
Location: Brisbane, Queensland
|
Also, quit the rage.No Toll! They're ruining my perfect little TF2 world! Aww well, f*** the healing, time to sticky whore non-stop :D |
|||||||
| #27 06:32pm 17/04/08 |
|
|||||||
|
Tollaz0r!
Posts: 8618
Location: Brisbane, Queensland
|
I think it is great that a game keeps changing, for the good and for the bad. Change keeps it fresh and fun, always learning new things.
|
|||||||
| #28 08:12pm 17/04/08 |
|
|||||||
|
ctd
Posts: 5909
Location: Brisbane, Queensland
|
I agree changes ftw. As much as people bag valve out, they are awesome at getting some fun multiplayer happejning.
|
|||||||
| #29 08:45pm 17/04/08 |
|
|||||||
|
Phooks
Posts: 482
Location: Brisbane, Queensland
|
Fun facts;
Medic achievements are being released on Hitlers birthday. Medic is German. |
|||||||
| #30 04:22pm 20/04/08 |
|
|||||||
|
system
|
--
|
|||||||
| #30 |
|
|||||||
|
| ||||||||