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KostaAndreadis
Posts: 7539
Location: Melbourne, Victoria
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We sit down with Xbox Game Studios' World’s Edge and Melbourne developer Tantalus to discuss the creation of Age of Empires III: Definitive Edition and a classic series that has found renewed success. With Age of Empires IV currently in development over at Relic we take a deep dive into the process behind bringing back the 2005's Age of Empires III. A snippet. Age of Empires III presented a somewhat different challenge than what had come before. The original game’s 3D visuals, that is polygons and textures moving about the screen, were cutting-edge back in the day. That day though, was 2005. With the Definitive Edition the teams at Tantalus and World’s Edge had to rebuild every model, texture, and animation essentially from scratch. Click Here to Read The Making of Age of Empires III: Definitive Edition |
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