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Topic: Epic Makes Epic Moves Towards AAA Domination
Steve Farrelly
AusGamers Editor
Posts: 8489
Location: Sydney, New South Wales

And as if having the number one game-engine on the planet, or the number one (for the last little while) multiplayer game on the planet alongside a clear glove slap to the industry with Epic Games Store, its exclusives and more, Epic is now going deep on the publisher side of things, throwing down the other glove by landing deals with three of the most unique and influential studios, and their creators, in the modern era to nurse "new projects".

Control's Remedy (our GOTY for 2019), the unique Inside's Playdead and the now independent gen DESIGN (Shadow of the Colossus), and each of their respective creatives and studios have signed a deal to be published by Epic Games Publishing for their next projects. See more below:
Today, Epic Games is announcing a new multiplatform publishing effort with a developer-first approach. gen DESIGN (The Last Guardian), Playdead (Inside, Limbo), and Remedy Entertainment (Control) are the first partners to announce relationships with Epic Games Publishing.

The Epic Games approach to publishing fundamentally changes the developer/publisher model, and aims to have the most developer-friendly terms in the industry, so that creators can focus on making great games.
  • Full creative freedom and ownership. Developers retain 100% of all intellectual property and full creative control of their work.

  • Fully-funded projects. Epic Games Publishing will cover up to 100% of development costs, from developer salaries to go-to-market expenses such as QA, localization, marketing, and all publishing costs.

  • 50/50 profit sharing. Developers earn a fair share for their work -- once costs are recouped, developers earn at least 50% of all profits.

“We’re building the publishing model we always wanted for ourselves when we worked with publishers,” said Tim Sweeney, Founder and CEO of Epic Games.

"gen DESIGN, Remedy, and Playdead are among the most innovative and talented studios in the industry, with strong visions for their next games,” said Hector Sanchez, Head of Epic Games Publishing. “They will have full creative control, while Epic will provide a solid foundation of project funding and services.
More is set to come, but for now, watch a short video highlighting the above embedded below.

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