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KostaAndreadis
Posts: 6099
Location: Melbourne, Victoria
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Out on PC and console, Remedy's Control is already a Game of the Year contender. No matter the platform the cinematic look of the game is often stunning, but on PC - with the right GPU - Control's visuals enter the realm of next-gen. With full NVIDIA GeForce RTX ray-tracing support it adds immeasurably to the immersion. And offers a glimpse at the next-generation of gaming - as Nathan "nachosjustice" Lawrence found out. To date, we’ve seen promising first-gen applications. Reflective surfaces from puddles of water to the barrel of a gun in Battlefield V displaying environment detail both seen and unseen. Revamped real-time lighting in Quake II that is completely ray-traced (I’ll be writing more on this later). Global illumination in Metro Exodus. And some other impressive tech demos you can download for free off the NVIDIA website. They are, in effect, great demonstrations of the tech and the potential that ray-tracing holds in store for players. Click Here to Read More on Why Control is Our First Best Look at Real-Time Ray-Tracing and Next-Gen Gaming |
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