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KostaAndreadis
Posts: 5123
Location: Melbourne, Victoria
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Who tells us about the three C's of what it feels like to play The Division - which are camera, controls, and combat. And how these informed the development of the sequel. Alongside community feedback and improving on everything that has come before. Plus, how the move to a summery Washington D.C. informed a world that's more alive and full of survivor's going about their day. A snippet. AusGamers: How much have you changed the outskirts and really broken up that corridor or that alleyway-style level design? Click Here to Read Our Full Interview with The Division 2's Game Director |
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#0 05:22pm 15/02/19 |
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