top_left top_right
bottom_left
Next Event: Unknown | Forum Rules | QGL Website | Event Registration
openFolder AusForums.com
iconwatfolderLineopenFolder LANs
iconwatfolderLineopenFolder QGL
iconwatfolderLineopenFolder QGL Forum
Author
Topic: Dying Light 2 - Good Night, Good Luck, Games Industry
Steve Farrelly
AusGamers Editor
Posts: 7806
Location: Sydney, New South Wales

Having now soaked up two very lengthy demos of Techland's Dying Light 2, while also speaking with Lead Game Designer Tymon Smektała, we've put together an incredibly in-depth and insightful interview feature surrounding the ambitious open-world game from a now premier Triple-A developer.

It also helps that we're massive fans of the original game and of how Techland went about supporting that game (and still continue to do so), and so went in with a wealth of questions Tymon was more than happy to answer in an in-depth and lengthy Q&A sessions. Here's a snippet:
Excitingly, alongside Chris are a group of writers from The Witcher series. Specifically, Tymon reveals, the writers who worked on The Bloody Baron questline as well as across the Blood and Wine expansion of The Witcher 3. There’s some serious narrative and quest-design royalty in this beefed up Techland team.

Tymon goes on to explain that they wanted to play with a different kind of sandbox to that of the first game -- a “narrative sandbox”, where choice and consequence, obviously, drives this but that it’s not specifically a story or character shift as a result of choice, rather the whole world “on many levels” changes. And while that can sound like a binary system, this is all done through the aforementioned non-linear narrative, so traditional story beats aren’t the ‘forks in the road’, so to speak, here. Moreover, Avellone has explained that choices affect the world on three levels: Narrative, Gameplay and Systems, and that the combinations of those through player-choice can either impact the world in a way you hoped, or in totally unpredictable ways that undermine your overall goals.
Click here for our full Dying Light 2 interview feature.



system
--
infi
Posts: 24158
Location: Brisbane, Queensland

COOL this should be fun
system
--
Not a new post since your last visit.
New Post Since your last visit
Back To Forum
Advertise with Us | Privacy Policy | Contact Us
© Copyright 2001-2018 AusGamers Pty Ltd. ACN 093 772 242.
Hosted by Mammoth Networks - Australian VPS Hosting
Web development by Mammoth Media.