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Dan
Special Text
Posts: 8626
Location: Brisbane, Queensland
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EA and Mythic Entertainment have announced that their hotly anticipated MMORPG Warhammer Online has completed development - well, completed in so far as what will be included on the game's retail DVDs. "We've done our best to create the next great MMORPG experience, but it's the fans that will bring our world to life," said Mark Jacobs, vice president at EA and general manager of Mythic Entertainment. "The Day of Reckoning approaches and it's going to be glorious! It's time to go to WAR."Warhammer Online is currently on schedule for a September 19th 2008 launch in Australia. |
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| #0 09:44am 27/08/08 |
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boba
Cainer
Posts: 3169
Location: Brisbane, Queensland
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Open Beta also starts on September 7th for anyone who preodered it or if you have a fileplanet subscription |
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| #1 11:17am 27/08/08 |
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VRBones
Posts: 816
Location: Brisbane, Queensland
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The game does its best to engage you into standing up for your realm. There is definitely a feeling that war is everywhere and your side needs you. Even at level 3 or 4 you can legitimately make a contribution to RvR. |
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| #2 11:25am 27/08/08 |
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Hyperslide
Posts: 100
Location: Melbourne, Victoria
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is it me or does it seem that peoples general drive and enthusiasm has dropped on the MMO thing due to letdowns etc ? |
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| #3 12:17pm 27/08/08 |
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MADMAX
Posts: 1145
Location:
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Im a beta tester and this game just rocks my world! couple of screen shots i took nothing special . http://i137.photobucket.com/albums/q226/cogneeto/Grumlok.jpg http://i137.photobucket.com/albums/q226/cogneeto/WAR2008-08-2523-13-59-45.jpg http://i137.photobucket.com/albums/q226/cogneeto/WAR2008-08-2523-11-35-75.jpg last edited by MADMAX at 12:26:48 27/Aug/08 last edited by MADMAX at 12:30:36 27/Aug/08 |
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| #4 12:30pm 27/08/08 |
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Scooter
Posts: 1440
Location: Brisbane, Queensland
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Why do they say RvR instead of PvP?
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| #5 12:20pm 27/08/08 |
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Jim
Posts: 8439
Location: Brisbane, Queensland
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to promote/highlight the large-scale realm vs realm aspect of the pvp
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| #6 12:25pm 27/08/08 |
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casa
Thimes
Posts: 2994
Location: Brisbane, Queensland
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sweet, now we can grind renwon ranks instead of honour, in exactly the same way as wow yet somehow, the pvp in this game is "better" than wow |
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| #7 12:51pm 27/08/08 |
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Beanith
Posts: 61
Location: Brisbane, Queensland
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Why do they say RvR instead of PvP? Yoinked from Just in case someone doesn’t know, the terms below are going to be used a great deal in the coming part of the War Guide. So what I'm guessing, its not all JUST about grinding pvp for 'honor' and badges, its has the greater goal of one day ending up at their place and burning it down around their ears. I haven't had a chance to play it myself yet but a few people at work have and wont shut up about how good it is. I suppose I'll find out for myself when the open beta hits :) |
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| #8 01:12pm 27/08/08 |
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Tollaz0r!
Posts: 8980
Location: Brisbane, Queensland
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The game sounds good and all, but how much does it cost us Aussies? Will we expected to pay more because we live in an awesome country?
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| #9 01:22pm 27/08/08 |
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Fireblood
Posts: 8510
Location: Brisbane, Queensland
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What are the realms? Ie server vs server or High Elves vs Dark Elves?
Can you choose your race and start in that race's capital, or is it like a description i read, in that you choose a race and have the same starting place as some form of mercenary. |
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| #10 01:28pm 27/08/08 |
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Beanith
Posts: 62
Location: Brisbane, Queensland
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The game sounds good and all, but how much does it cost us Aussies? Will we expected to pay more because we live in an awesome country? As always, yes, its $99 at EB but with any luck JBHiFi will undercut them like a mofo (as they did with Age of Conan). As for the subscription fee, it looks to be the same as wow. As for Fireblood, its Order (Dwarfs, Human & High Elf) VS Destruction (Orc, Chaos & Dark Elf). And from what I've read it's Orc vs dwarf citys etc but I'm not too sure about that part (having not been in the closed beta, just going from what I read at |
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| #11 01:39pm 27/08/08 |
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Jim
Posts: 8441
Location: Brisbane, Queensland
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I wonder how all the alb and hib players are gonna go in this now they can't join up and double-team mid
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| #12 01:42pm 27/08/08 |
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casa
Thimes
Posts: 2995
Location: Brisbane, Queensland
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jim cries like a little bitch without end song |
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| #13 01:57pm 27/08/08 |
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darkjedi
Posts: 1369
Location: Brisbane, Queensland
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To give you an idea about what the higher tier RvR will offer :-
(This is from a guy from my old WoW guild, he's a bit of a smacktard but it's an ok write up) So this week I got my first real taste of RvR battlefronts, notably the Siege warfare play. Just to clarify stuff - Scenario RvR = Essentually capture & hold strategic points until you win (for the WoW players, think Arathi Basin/Eye of the Storm style stuff). Order = good guys. Empire, dwarfs, high elves Destruction = bad guys. Dark elves, chaos, Greenskins. |
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| #14 02:23pm 27/08/08 |
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Scooter
Posts: 1443
Location: Brisbane, Queensland
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Right, so PvP then. Got it.
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| #15 02:40pm 27/08/08 |
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evıs
Posts: 6064
Location: Brisbane, Queensland
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Right, so PvP then. Got it. I don't think you do. |
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| #16 03:06pm 27/08/08 |
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darkjedi
Posts: 1370
Location: Brisbane, Queensland
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No, neither do I.
(happy jim?) last edited by darkjedi at 15:23:44 27/Aug/08 |
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| #17 03:23pm 27/08/08 |
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Jim
Posts: 8443
Location: Brisbane, Queensland
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neither
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| #18 03:10pm 27/08/08 |
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shade
Posts: 75
Location: Brisbane, Queensland
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gonna wait for some reviews first, age of conan had alot of teething problems, don't think blizzard is worried |
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| #19 04:59pm 27/08/08 |
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Jim
Posts: 8444
Location: Brisbane, Queensland
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hey can you fix mine up too darkjedi (needs capital n)
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| #20 05:30pm 27/08/08 |
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VRBones
Posts: 817
Location: Brisbane, Queensland
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(and a full stop, or is that an exclamation mark?) |
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| #21 06:31pm 27/08/08 |
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Tollaz0r!
Posts: 8981
Location: Brisbane, Queensland
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So I've looked at a few screenshots. My girly asked me why I was looking at WoW..
I agree with her, from what I've seen it looks graphically very similar to WoW. |
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| #22 06:38pm 27/08/08 |
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VRBones
Posts: 818
Location: Brisbane, Queensland
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WoW at this point in the beta stage was more polished, and after 3 years it's now gleaming compared to a new contender. That aside the difference in play style is the main distinction between the two. That's not to say that the world is the same, there's heaps of plot, storyline and personal tomes of knowledge to please ardent warhammer fans, but ignoring all that you will still see enough difference by jumping in to public quests and contested areas. A simple and effective change is that groups are open by default. Anyone can join in on an open group that is in their area. This allows very dynamic group creation, allegiance, and destruction. It adds to the sense that everyone is on your side and working together is easy (and necessary later on). |
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| #23 06:49pm 27/08/08 |
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Raider
Posts: 2273
Location: Brisbane, Queensland
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i don't think people are expecting it to be a wow killer, but i for one would like it to push blizzard into picking up their game... i.e. PHYSICALLY BASED australian servers... not american servers flagged "oceaniac". f*** off the rng, let premades back into bgs because grinding tokens in pugs is probably worse then sticking your dick in a cheese grater.
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| #24 07:24pm 27/08/08 |
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darkjedi
Posts: 1371
Location: Brisbane, Queensland
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I honestly think that Mythic have no excuse for some of the 'polish' related stuff - If they're aiming to be a WoW-killer (and they're kidding if they say otherwise), then the little things like targeting, the UI & other things you'd file away under the "polish" category should have been dealt with by now.
War's got just enough new stuff to warrant a look in, however I'm still towing the "give it 6 months and have another look" line unless something really changes between now & release date. last edited by darkjedi at 20:13:16 27/Aug/08 |
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| #25 08:13pm 27/08/08 |
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Taipan
Posts: 2488
Location: Brisbane, Queensland
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You know I just typed out a post then realized I pretty much said the same thing in a previous post about AOC. So I figure I'll delete it as I don't want to jinx anything, given how quickly Aoc fell over.
Bottom line is I guess I just hope War is good enough to hold a decent player base and give people a bit of fun. last edited by Taipan at 23:11:23 27/Aug/08 |
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| #26 11:11pm 27/08/08 |
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kEEv3r
Posts: 173
Location: Sydney, New South Wales
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Based on my experiences in beta WAR will be appealing to a lot of MMO players out there. The gameplay is very tight, just a few little graphical glitches and stuff that I noticed. A no bugs that make me think it won't be good on release. Unlike AoC, which I completely regret purchasing. |
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| #27 03:54pm 28/08/08 |
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typo
Posts: 6037
Location: Other International
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WoW at this point in the beta stage was more polished, The first 20 levels of WoW was very polished, but then it polished rapidly vanished into rough grindtastic experiences. After SM it all went down hill. then the little things like targeting, the UI & other things you'd file away under the "polish" category should have been dealt with by now. I don't know. I think I'd rather file "is the game f***ing fun at all levels?" before you'd worry about superficial things. I really only found the polish an issue for the first few minutes of any of the classes I played, after that the gameplay was fast, fun and engaging. If they're aiming to be a WoW-killer (and they're kidding if they say otherwise) Isn't that kind of like saying "Internode is aiming to be a big-pond killer (and they're kidding if they say otherwise". WAR is really aiming for a (large) niche within WoW and all other of the PvP centric games that want to play competitively against each other, not |
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| #28 04:42pm 28/08/08 |
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BeZZaR
Posts: 32
Location: Brisbane, Queensland
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Open Beta also starts on September 7th for anyone who preodered it or if you have a fileplanet subscription Wouldn't it be smarter from a marketing point of view to allow anyone to jump into the beta instead of people already committed to buying the game (excluding fileplanet)? |
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| #29 05:23pm 28/08/08 |
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icewyrm
Posts: 2043
Location: Brisbane, Queensland
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Anyone playing the open beta yet? A friend of mine is picking up his preorder (and thus ob code) today, but I hear the client is pretty huge, so I'd imagine it'll be a day or two worth of solid downloading before he can check it out.
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| #30 11:56am 08/09/08 |
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DeePer
Posts: 3191
Location: Brisbane, Queensland
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yeah I can't download it because it's my entire month worth of downloads on one game. thanks bigpond, australias leading provider
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| #31 12:30pm 08/09/08 |
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ravn0s
Posts: 6959
Location: Brisbane, Queensland
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its about 9.5gb
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| #32 12:52pm 08/09/08 |
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Dan
Special text
Posts: 8663
Location: Brisbane, Queensland
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Wouldn't it be smarter from a marketing point of view to allow anyone to jump into the beta instead of people already committed to buying the gameAlthough betas are undeniably used as a marketing tool these days they are still useful as a pre-release testing apparatus and the people already committed to buying the game are the most likely to provide better bug reports and feedback to the developers. |
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| #33 01:20pm 08/09/08 |
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Khel
Posts: 12715
Location: Melbourne, Victoria
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Wouldn't it be smarter from a marketing point of view to allow anyone to jump into the beta instead of people already committed to buying the game Yeah, that was my thought too, I thought they'd be trying to get the fence-sitters hooked on it, rather than the people who've already committed to buying it. |
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| #34 02:06pm 08/09/08 |
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Scorp
Posts: 105
Location: Brisbane, Queensland
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can anyone supply a ip or hostname for the australia based war server? i want to run a latency test... if its lower then 80ms i'll change from wow to war on this one point alone.
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| #35 02:39pm 08/09/08 |
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Jim
Posts: 8529
Location: Brisbane, Queensland
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nope
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| #36 03:28pm 08/09/08 |
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deadlyf
Posts: 159
Location: Queensland
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Wouldn't it be smarter from a marketing point of view to allow anyone to jump into the beta instead of people already committed to buying the game (excluding fileplanet)? Yeah I'm not going to bother buying this game without trying it first, I made that mistake with AoC already. One of the reasons I bought WoW was because I enjoyed the beta. Is there any kind of balancing put in place? One thing I've noticed with WoW is that most servers tend to favour a faction and if it is by a decent margin then the trend is for it to get worse since it's more beneficial as a player to be on a server with a high population in the faction you choose. It seems that for an RvR type game faction imbalance would be a big factor in whether it works or not. I reckon a lot of people will just pick a server that has a dominant faction unless there are systems in place to ensure proper balancing. |
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| #37 03:51pm 08/09/08 |
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icewyrm
Posts: 2044
Location: Brisbane, Queensland
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Haha, 25 hour queues for non subscribers on fileplanet looking for ob client.
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| #38 08:17pm 08/09/08 |
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ravn0s
Posts: 6960
Location: Brisbane, Queensland
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can anyone supply a ip or hostname for the australia based war server? i want to run a latency test... if its lower then 80ms i'll change from wow to war on this one point alone. i dont have the ip anymore, but when i ran a test i got an average of 30ms. |
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| #39 08:27pm 08/09/08 |
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Fireblood
Posts: 8566
Location: Brisbane, Queensland
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This game looks pretty sweet! :)
Argh! |
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| #40 09:29am 09/09/08 |
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Twisted
Posts: 10343
Location: Brisbane, Queensland
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I've been thoroughly underwhelmed so far. The game is OK, but just OK. My first impression was that it was just WOW with more PVP orientation. But it's fun. I don't think I'll bother buying the game on release though. |
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| #41 11:11am 09/09/08 |
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Raider
Posts: 2281
Location: Brisbane, Queensland
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^^ same i've been playing the beta for a little while, had a few lvl 8.. got a lvl 9 chosen atm... and i just can't seem to get into it.
lvl 2-3 bright wizards can do crits 4-5x larger them me... some healers are fkn impossible to kill without help from another person, atm the game isn't close to balanced and i just feel some classes aren't at the same standard as others also there's some pretty major bugs atm. + on the pve side, chosen have 2 aggro moves so far at lvl 9... zz taunt and a "heroic strike" last edited by Raider at 11:27:24 09/Sep/08 |
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| #42 11:27am 09/09/08 |
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Twisted
Posts: 10344
Location: Brisbane, Queensland
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Yeah, I'm finding a few bugs that are really irritating (worst being I cannot exit the game ever via the Exit option or log off). /quit doesn't work either. I have to minimize and close from task manager :( |
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| #43 03:41pm 09/09/08 |
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DeePer
Posts: 3193
Location: Brisbane, Queensland
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because no doubt level 8 is a true representation of the end game and class balance and I would form my final opinion of the game based upon that =p
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| #44 04:22pm 09/09/08 |
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Twisted
Posts: 10345
Location: Brisbane, Queensland
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lvl 2-3 bright wizards can do crits 4-5x larger them me... some healers are fkn impossible to kill without help from another person, atm the game isn't close to balanced and i just feel some classes aren't at the same standard as othersThe game shouldn't really be designed around every class being able to beat every other class. Classes should be designed so that each side has a counter to each other to balance things. |
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| #45 05:14pm 09/09/08 |
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Jim
Posts: 8533
Location: Brisbane, Queensland
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some healers are fkn impossible to kill without help from another personnews just in: healers can heal themselves |
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| #46 05:45pm 09/09/08 |
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kitten
Posts: 182
Location: Brisbane, Queensland
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anyone looking for a guild lemme know :D
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| #47 06:05pm 09/09/08 |
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ravn0s
Posts: 6964
Location: Brisbane, Queensland
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Classes should be designed so that each side has a counter to each other to balance things. which is what mythic has attempted to do imo tank plus a melee healer = win |
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| #48 06:54pm 09/09/08 |
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Twisted
Posts: 10346
Location: Brisbane, Queensland
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Which is what I'm saying :) |
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| #49 07:24pm 09/09/08 |
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