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trog
AGN Admin
Posts: 11138
Location: Brisbane, Queensland
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The upcoming Battlefield 1942 expansion, Secret Weapons of World War 2, has been officially announced. A few screenshots have been released, showing off some of the action - check them out in our archive. The release date is only listed as "Fall 2003" (US), so no specifics as yet. Some commentary, it will be interesting to see what happens with Battlefield 1942 in the long term. Instead of going the "open architecture" that allow many other modern FPS games to remain so popular for so long thanks to the easy addition of user-based content, it is pretty obvious that Dice and EA are keeping this as close to their chest as possible in order to milk the mission packs for all their worth. Mods like Desert Combat are a great example of what people are still able to do with this engine and according to rumours this will probably become a commercial add-on. Will it be another mission pack though? |
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| #0 11:28am 03/04/03 |
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HardKor
Posts: 91
Location: New South Wales
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i don't like the idea of that us plane
looks too modern for a game based around world war 2 but hopefully the expansion will have more to it than the roads to rome, that was a bit disappointing though i have to say that i do like the well made levels in it |
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| #1 12:56pm 03/04/03 |
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power
Posts: 5201
Location: Brisbane, Queensland
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more bf1942 godness :D
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| #2 12:57pm 03/04/03 |
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Reverend Evil
Posts: 4001
Location: Brisbane, Queensland
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Shant be buying that expansion. If it's anything like RTR it will be a waste of money.
I'd rather support the modding community seeing as their ideas are alot more interesting than Dice and EA's. |
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| #3 01:02pm 03/04/03 |
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Hemerage
Posts: 7569
Location: Brisbane, Queensland
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Screenshots look s*** as, wouldnt make me wanna buy it
Cant be that good if they only have 3 pics worth showing... |
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| #4 01:13pm 03/04/03 |
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Taipan
Posts: 2182
Location: Brisbane, Queensland
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EA already got $50 of my cash for something that was worth closer to $10. I won't get bitten by them this time.
Sorry EA but you have done any chance of getting more dollars out of me. |
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| #5 02:06pm 03/04/03 |
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Darius
Posts: 943
Location: Gold Coast, Queensland
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yeah I am not buying this expansion either, it has no support so I cant see myself being fooled into buying it like I was with RTR
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| #6 02:09pm 03/04/03 |
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verticalseafoodtaco
Posts: 1148
Location: Brisbane, Queensland
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but it has motocycles!
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| #7 02:26pm 03/04/03 |
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Excruci@ting
Posts: 2477
Location: Brisbane, Queensland
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bah who needs that went you got DesertCombat 0.3!
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| #8 03:04pm 03/04/03 |
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sprayNwipe
Posts: 1192
Location: Brisbane, Queensland
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This seems more worthy of my money than RTR - being able to pilot a cargo plane and use it as a spawn point for your team while in the air is neat.
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| #9 04:05pm 03/04/03 |
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closethedoor
Posts: 2113
Location: Brisbane, Queensland
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heh yeah, i got RTR, played it twice and went back to DC.
The cd serves better as a cover for the hole in the wall i made when i realised how bad a i wasted my money on that s***. |
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| #10 06:21pm 03/04/03 |
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HERMITech
Posts: 408
Location: Brisbane, Queensland
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I just want to know when they are going to remember that they're were f***ing AUSSIES in the war, not just the f***ing yanks, pommies and surrenders.. err french. I mean c'mon, they're just about every other nation in every other game ever made. Does anyone ever include aussies in these? big fat f***ing NO. |
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| #11 06:26pm 03/04/03 |
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Reverend Evil
Posts: 4019
Location: Brisbane, Queensland
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Having Aussies in the game would unbalance the teams. Our soldiers are too good for the rest of the world.
8-) |
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| #12 06:27pm 03/04/03 |
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closethedoor
Posts: 2114
Location: Brisbane, Queensland
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ok id buy it if hey added in the aussies
Although i dont think it would be very balanced with one team having a lone jeep for their vehicles. haha. |
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| #13 06:33pm 03/04/03 |
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HERMITech
Posts: 409
Location: Brisbane, Queensland
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Grr, just sent an email to EA
Y'know, just once, it'd be nice to see some games include Aussie contingents. |
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| #14 06:37pm 03/04/03 |
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HERMITech
Posts: 411
Location: Brisbane, Queensland
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if you're that patriotic, why aren't you in the army already? Couple of reasons actually: 1, tried when I was 17 to get into the navy as a gunner (had a lot of merchant navy peeps adults around when I grew up), an get this... I was a skinny lil bastard back then an got knocked back cus I was under my heights avg weight (guess they thought I'd be too small to stop myself from being somebody's sump oil repository). 2. Opportunity to get into Air force I traded in on a chick who I did my nuts over (yeah, make of that what you want you sick bastards) when I was 19 or 20 (/slaps self in head) Now, I've just turned 34 an have a f***ed knee. I smashed it up at Darra cement works (1999) during a shutdown that put me outta work for 3 years because of it. So I decided I had to earn a living somehow si I got into PC's an got a job in IT were I'm now quite happy to be. seeing as it has no percievable playing value Then why are you even interested in this thread? As to patriotic, I don't really give a s*** about "national pride", I'm just proud of my ancestory |
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| #15 07:31pm 03/04/03 |
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Hunter
Posts: 8181
Location: Brisbane, Queensland
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I just want to know when they are going to remember that they're were f***ing AUSSIES in the war, not just the f***ing yanks, pommies and surrenders.. err french.Yeah that pissed me off too, but then I realised that we were actually under the command of the British in a number of theatres. |
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| #16 09:13pm 03/04/03 |
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HERMITech
Posts: 413
Location: Brisbane, Queensland
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Yeah that pissed me off too, but then I realised that we were actually under the command of the British in a number of theatres I wonder if this could be called karma for using the nose of the Sphinx for target practice? |
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| #17 11:11pm 03/04/03 |
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Parag0n
Posts: 2774
Location: Brisbane, Queensland
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Nice email hermi, its true i hardly ever see any australians in any computer games WHATSOEVER except maybe rugby which were good @ and soccer which were s*** :p
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| #18 11:16pm 03/04/03 |
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Hunter
Posts: 8190
Location: Brisbane, Queensland
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I don't understand why it wouldn't be viable for a company to create an expansion pack for the ANZAC participation in WW2 - there's a sufficient number of gamers in both Australia and NZ combined that it would probably bring them a tidy profit, especially considering most expansion packs cost very little to produce. *shrug*
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| #19 11:29pm 03/04/03 |
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Taipan
Posts: 2183
Location: Brisbane, Queensland
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The one kind of map this game is missing at this stage, is a map with a jungle setting. What could be a more perfect type of map to include aussies in than that.
IMO there aren't any truely infantry friendly maps in the entire game(apart from possibly Berlin and Spamingrad). For the most part all maps rely heavily on planes,ships or tanks. There needs to be a couple of maps that shift the focus abit more onto infantry. A jungle map with heaps of bush (obviously) would certainly favour the poor grunt on the ground. Plus it would give something to the game that it has been missing from the start. |
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| #20 12:21am 04/04/03 |
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Nidz
Posts: 83
Location:
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Surface to air missles which you can control.. WOOOOT
helecopters that can take multiple people around the level.. even better.. Planes that act as a mobile spawning area even better.. We need something to stop those pesky Spawn campers.. |
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| #21 07:23pm 04/04/03 |
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Reverend Evil
Posts: 4046
Location: Brisbane, Queensland
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Desert Combat has a plane that you can spawn in. Plus it also has choppers as well.
8-) |
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| #22 07:24pm 04/04/03 |
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Nidz
Posts: 85
Location:
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Yeh but DC dosen't ahve a flying wing... the maps also look good.. a lot like the berlin map.
and the chopper has side MG's |
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| #23 07:29pm 04/04/03 |
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Hunter
Posts: 8200
Location: Brisbane, Queensland
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The 262 wasn't exactly flash... very vulnerable during take off and landing, and often overshot targets (because they travelled much faster than their targets...). Then there's the problem of the engines stalling (once they stalled, getting started again was near on impossible).
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| #24 08:04pm 04/04/03 |
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HERMITech
Posts: 417
Location: Brisbane, Queensland
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Nice email hermi, its true i hardly ever see any australians in any computer games WHATSOEVER WOOT !! I actually got a reply !! Apparently, there's an expansion for MOHAA based on the Aussie particpation coming in "Fall 2003" Unfortunately, I lost the email when the FAT on my machine went skitz.... Something to look forward to at least... |
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| #25 06:37am 08/04/03 |
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Reverend Evil
Posts: 4066
Location: Brisbane, Queensland
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Pity it's for MOH.
But well done on the e-mail anyway. |
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| #26 10:29am 08/04/03 |
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StreX
Posts: 3308
Location: Brisbane, Queensland
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Aussie MOHAA? *spontaneous orgasm* VWD HERMI! |
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| #27 11:03am 08/04/03 |
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Primal
Posts: 1026
Location: Brisbane, Queensland
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i see the yanks are changing history yet again, germany had a jet fighter aircraft by the end of ww2, not the yanks
the yanks didn't have anything close to that plane they show in the first screenshot and also WTF is that guided rocket doing there??? anti-aircraft guided rockets in WW2??? SIF!!! but then, it is only a game( and a good one at that). |
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| #28 03:51pm 08/04/03 |
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ineffable
Posts: 3204
Location: Brisbane, Queensland
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I thought zee germans were heading down the rocket plane path in WW2?
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| #29 02:49pm 08/04/03 |
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GumbyNoTalent
Posts: 1277
Location: Brisbane, Queensland
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They did have anti-aircraft rocket lancher thingies in WW2, but they weren't guided, more point and prey. Also the aliies used to have rockets mouted on the wings of Spitfires and Hurricanes that where used as train destoryers, pretty awesome stuff for 1943. And yes both the germans and russians were heaps further ahead in rocket design and use, but early in the piece the russians helped the english develop rockets so to help them f*** with the germans.
The russians ruled as far as rocket technology went, even today the russian *something or another* which was built during the late 60's early 70's but never used is the most powerful and effiecent engine to date. And is currently being tested for reuse some 30years latter to lanch heavy payloads to the space station by the eurospace corp watcha me call it. |
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| #30 03:08pm 08/04/03 |
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Hunter
Posts: 8271
Location: Brisbane, Queensland
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Also the aliies used to have rockets mouted on the wings of Spitfires and Hurricanes that where used as train destoryers, pretty awesome stuff for 1943.IIRC the Spitfire wasn't ever equipped with rockets, though the Hurricane, the Typhoon and it successor the Tempest were. http://www.xs4all.nl/~fbonne/warbirds/ww2htmls/hawktyphoon.html http://www.xs4all.nl/~fbonne/warbirds/ww2htmls/hawktempest.html http://www.xs4all.nl/~fbonne/warbirds/ww2htmls/supespitfire.html As for the Russians being rocketry masters, I think the Germans did better (especially considering both the USA and Russia "coerced" German rocket scientists to their respective camps after the war and during the cold war). :) I thought zee germans were heading down the rocket plane path in WW2?They built a few different types but they all suffered from one problem or another (I think one of them used an extremely explosive fuel which had a habit of spontaneously igniting). |
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| #31 09:08pm 08/04/03 |
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dke
Posts: 1364
Location: Brisbane, Queensland
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anti-aircraft guided rockets in WW2??? SIF!!!actually Germany had developed primitive examples of guided missiles. Link: Bottom of page talks about German invention of heat-seeking technology. I have pictures in a book here and i'm trying to find some links.... a primitive page about an anti-air guided missile produced by Germany. According to the book infront of me they produced missiles in infra-red, acoustic and semi-active radar, but only infra-red had any success. German made Enzian which is a surface to air missile. Which is also the missile in the book, and the 2nd picture on the page is the one in front of me. :) i see the yanks are changing history yet again, germany had a jet fighter aircraft by the end of ww2, not the yanksthe 'yanks' had the p-80 shooting star which is a jet fighter that was sent to Europe but didnt see any combat. |
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| #32 10:49pm 08/04/03 |
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dke
Posts: 1365
Location: Brisbane, Queensland
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They built a few different types but they all suffered from one problem or another (I think one of them used an extremely explosive fuel which had a habit of spontaneously igniting).That would be the ME-163. It used two types of fuel that exploded on contact and propelled the craft to a top speed of 623MPH (about 1000km/hr) a phenomenal speed for the time. Sadly one of the fuels hydrogen peroxide (t-stoff) could melt a man in seconds. The other fuel hydrazine hydrate in methanol (c-stoff) was used as the catalyst. |
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| #33 10:22pm 08/04/03 |
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Khel
Posts: 4316
Location: Brisbane, Queensland
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I think you all missed the name of this expansion "Secret Weapons of WW2". Now, I may be offtrack here, but what that suggests to me is that its a bit of a "what if" scenario, a bit of the "what if guided missiles were developed and nobody ever knew about them?" type of scenario. I dont think its meant to be particularly realistic, just a bit of fun.
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| #34 10:23pm 08/04/03 |
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dke
Posts: 1366
Location: Brisbane, Queensland
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its more like a "what if they were actually used in combat" scenario, because most of those weapons were designed and built. This page gives a brief blurb about the secret weapons.
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| #35 11:01pm 08/04/03 |
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